Shown off at SIGGRAPH and reported by Ars Technica, the technology uses nureal networks to create first time, accurate facial animation results
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
Opinion: Market Crash
The only times that Crash Bandicoot isn’t top of the UK game retail charts is when it’s out of stock. Jem Alexander considers what this means for remasters vs fresh, modern games that don’t sell quite as well
Read More »Mobile esports outfit Skillz acquires patents for mobile streaming and tournaments technology
Mobile esports outfit Skillz has announced that it has been issued two new patents by the United States Patent and Trademark Office. Reported by Esports Insider, the patents are exclusive to Skillz. U.S. Patent 9,479,602 relates to the technology powering Skillz Arena, the company’s event platform for organising, hosting and …
Read More »Global games market to hit $100bn for first time in 2017 – SuperData
SuperData just released a new report giving insights on the year so far, and predicted the global games market will be up 12 per cent worldwide compared to 2016. This growth include revenue for digital games and what SuperData calls ‘Interactive Media’, which includes virtual, augmented and mixed reality software, …
Read More »Dragon Quest XI hits 2m sales in Japan
Splatoon 2 may have shot to the top of the Japanese weekly charts and become the fastest-selling Switch gameat the end of last month, but according to the latest data from Famitsu, even Nintendo’s family friendly shooter compete with the might of Square Enix’s Dragon Quest XI: Echoes of an …
Read More »Games publishing 2017: how to set a game’s price
In Part One of our publishing roundtable, we talked to publishers about setting release dates and how fewer triple-A releases could mean better business for the whole industry. In Part Two, we discuss pricing. As more indie titles head to retail, the debate around games pricing has never been fiercer. We ask …
Read More »Allegiance announce shock closure after 22 months
Allegiance, once known as the highest grossing team in console esports. has announced on Thursday that it will be shutting its doors today, closing the book on the company after just 22 months in operation. The organisation formed in October 2015, and rose to prominence when the organisation’s original Halo roster of …
Read More »Margin Makers: Guide to Sonic merchandise
Sonic Mania hits shelves in a couple of weeks in a shiny collector’s edition for PS4, Xbox One and Switch, exclusive to Amazon. Of course, there’s also a digital version for players who only want to enjoy the game without the collectibles. Either way, to celebrate the blue blur’s return, …
Read More »Dota 2 team want to focus on new hero development and user experience
Valve has always been famous for ‘Valve Time’, the glacial pace at which the company behind Steam and countless games actually release things. The company are famous for it, but the development team behind Dota 2 have made it clear that they want to get past the image and increase …
Read More »Hitman hits 5 million player mark – Io-Interactive
Developer tweets the gaming milestone following news of fresh content for the sandbox game
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

MCV/DEVELOP News, events, research and jobs from the games industry
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