Indie developer Byron Atkinson-Jones is going on stage to tell jokes in the name of charity. This month, he gets some mentoring advice from Stand Up for GamesAid host, Imran Yusuf
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Splatoon 2 beats Crash Bandicoot to US No.1 in July
Splatoon 2 has beaten Crash Bandicoot N. Sane Trilogy to No.1 in the US last month, making it the best-selling title of the July, according to the latest data from NPD. Splatoon 2 was one of three Nintendo titles in the Top Ten best-selling games last month, allowing Nintendo to …
Read More »Rainbow Six Siege roster departs from Vertical Gaming after repeated financial disputes, and “non-stop lying” on the part of organisation’s co-founder
Vertical Gaming’s Rainbow Six Siege roster led by former world champion George ‘KingGeorge’ Kassa, has departed the organisation after payment disputes and accusations “non-stop lying” on the part of the organisations co-owner, Marvin Renkas. In a video on Youtube, Kassa revealed that Renkas stopped paying the team after they challenged him over …
Read More »Tencent posts $8.56 billion revenue for Q2 2017
The Chinese internet giant up year-on-year in a quarter with heavy UK investment
Read More »Tespa to expand collegiate esports work, with help from Blizzard and Psyonix
Tespa is expanding its college esports work, working in conjunction with game developers Psyonix and Blizzard. In the broadest sense, Tespa is looking to offer more prizes, competitions and membership options for competitors, while also running more broadcasts for fans. Tespa will be continuing to run Overwatch, Hearthstone and Heroes …
Read More »Esports at the 2024 Olympics is a tough proposition, here are the problems it has to face
I would love to see top tier esports play out at the Olympics for Paris 2024, but sadly esports at the Olympics seems doomed to fail. This despite the attempts by the Paris Olympic bid committee and in particular Tony Estanguet, a three time olympic gold winning slalom canoeist, to …
Read More »AltspaceVR may live on after all
Following the demise of the social VR network due to lack of investment, there may be rebirth on the horizon
Read More »Clash of Clans spawns AR builder for anniversary
In partnership with Facebook, Supercell uses te AR Studio tool on the platform to allow the builder to appear in AR
Read More »US Nielsen TV ratings company moves in to esports
Nielsen Esports will look at the competitive gaming scene and offer bespoke services, alongside its Esport24 tracker
Read More »Sarah Hoeksma joins Sold Out as marketing director
Sold Out the digital and physical publisher today announced that industry marketing veteran, Sarah Hoeksma is joining the team as marketing director. Hoeksma has previously spent time with Ubisoft and EA before her tenure at Eidos and Square Enix Europe where she headed up brand marketing across the company’s Western …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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