Gfinity is launching its Challenger and Elite Series’ in Australia, via a strategic partnership with Here, There & Everywhere (HT&E), which has seen the pair co-create Gfinity Esports Australia. Gfinity Esports Australia will be seeking to offer a complete turnkey esports solution for brands, sports teams and publishers. However, the …
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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
Zynga must increase conversion for future success – Midia
Zynga posted its best revenue and booking performance in four years during Q2 2017, with revenue reaching $209.2m, up from $181.7m this time last year, and 21m daily active users compared to Q2 2016’s 18m DAUs. However, Midia Research analyst Karol Severin has told MCV that the company’s main focus …
Read More »Crash Bandicoot has a fifth week at No.1
The Crash Bandicoot N. Sane Trilogy has managed to keep its top spot in the UK weekly charts again. Activision’s title has been No.1 for three consecutive weeks, with sales only declining 34 per cent week-on-week, and has spent five weeks at No.1 overall. It’s the most weeks at the …
Read More »Physical game sales fell by 20% last quarter, says Kantar
Physical game sales have fallen 20 per cent year-on-year, according to Kantar Worldpanel’s latest quarterly entertainment barometer report, with the limited number of new releases also affecting GAME’s share of the overall physical entertainment market. GAME’s market share fell by 2.5 per cent year-on-year, according to Kantar’s figures, which is …
Read More »Dishonored composer Daniel Licht passes away
Vetreran composer worked across TV, games and film, and best known in games for work on the Silent Hill series
Read More »Opinion: Sold Out on why the games industry is experiencing a ‘publishing renaissance’
The games industry is experiencing a publishing renaissance, as even the most ardent proponents of self-publishing have now learnt that selling a game from the equivalent of your bedroom is not a great replacement for the human touch. The title ‘publisher’ may not yet be ‘clean’, but even pragmatists are …
Read More »Multiplay announce winter event I62 to be cancelled, I62 to take place next year
Multiplay’s I62 event has been delayed, the company have announced. A forum post from Michael ‘Geosnipe’ Lambert reveals that Insomnia 61, which takes place in 3 weeks, would be the last event of the year, with the expected Insomnia 62 Winter Event to be delayed. “We worked incredibly hard to …
Read More »Games market globally to hit $100bn – SuperData
Full story from MCV shows new data to suggest that gaming will hit a landmark figure in 2017 with League of Legends topping the PC market
Read More »Motiga’s Gigantic isn’t what you expect from a MOBA, but it’s an exciting esports proposition
“We don’t need another MOBA” sang alternate-reality Tina Turner, and if we have too many MOBA’s, we really have too many hero shooters. Gigantic then, a MOBA/hero shooter that’s just recently launched on Steam, might seem unnecessary. Gigantic isn’t what you expect when you think MOBA, but regardless of how …
Read More »Remedy Entertainment teams up with Nvidia for new face animation technology
Shown off at SIGGRAPH and reported by Ars Technica, the technology uses nureal networks to create first time, accurate facial animation results
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[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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