The games industry is a highly-complex marketplace. One that spans almost every imaginable distribution channel, be it physical, digital or some blend of the two. From customers purchasing digital content via a physical card code; to games published by one company, with physical media handled by another, distributed to an …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Amazon clamps down on SNES Mini bulk buyers
People hoping to make financial gain from the expected scarcity of Nintendo’s upcoming SNES Mini have been dealt a blow. As posted on Neogaf, customers who placed bulk orders for the upcoming retro console on Amazon have been told that their orders have been trimmed back down to just one …
Read More »Tricked Esport sign former Team Singularity CS:GO roster
Tricked Esport has announced its new Counter-Strike lineup, with the team signing the former Team Singularity roster amidst rumours that sprung to life after the team were spotted Velje last month, the same town as Tricked’s headquarters. Back in May Tricked Esport announced they wouldn’t be renewing the contracts of their …
Read More »Name change for government body as DCMS goes digital
The renamed Department for Digital, Culture Meda and Sport will oversee creative industries and gambling
Read More »Which classic games console was released in Europe and Australia twenty years ago?
Think you know the answer? How about putting that to the test at the Develop Quiz 2017?
Read More »Former Valve dev, Rick Ellis, forms Sharkbite Games
Studio started in 2016 and with new funding from venture capitalist round is developing titles
Read More »That’s You! We talk to PS4 PlayLink launch title creator Wish Studios
The first wave of PlayLink titles for the PS4 are now launching – utlising smartphone controls to allow multiple players to play together on the PS4. We talk to Wish Studios, the Brighton-based developer, which has made both That’s You! (now on PS Plus for July) and Knowledge is Power …
Read More »Viktor ‘Vuggo’ Jendeby leaves Fnatic
Fnatic announced on Monday that it was parting ways with long-time Counter-Strike coach and manager Viktor ‘Vuggo’ Jendeby, who was currently serving as the manager of the Counter-Strike Global Offensive team. “My two and a half years in Fnatic have been an amazing time, a journey with a lot of …
Read More »3,000 less people sign up to compete at Evo in 2017, year on year
EVO organiser Joey ‘Mr. Wizard’ Cuellar has revealed the number of entrants at EVO for several different games, revealing that many games have seen huge drops in the amount of registered partipants. EVO is one of, if not the biggest, fighting game events on the international stage, and so a …
Read More »Valve announce shake-up to Dota 2’s competitive scene
It’s all change in Dota 2, with Valve announcing a complete overhaul to the way the competitive season will work after The International in Seattle next month. Dota 2’s competitive scene at the moment hinges on several Major tournaments. These tournaments are backed by Valve, and in addition there’s an …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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