Epic's engine to licensed for stadium design in the US
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
The Epic Diaries: February
This month: Epic supports innovative architecture project, Illuminate joins the IPP and Red Mile choose UE3 for Sin City gameâ?¦
Read More »Geomerics launches Enlighten
Radiosity tech finished in time for GDC08 showing
Read More »PC gaming in disarray
PC gaming is in a state of ‘disarray’ according to Epic’s Cliff Bleszinski, with the studio set to concentrate on producing console titles. Speaking to MTV, Bleszinski said: I think people would rather make a game that sells 4.5 million copies than a million and Gears is at 4.5 million …
Read More »NCsoft profits up
Lineage and Tabula Rasa were the key drivers in NCsoft’s full-year financials, which saw an overall sales drop of three per cent, but an operating profit, pre-tax profit and net profit of 14 per cent, 24 per cent and 18 per cent respectively. Fourth quarter consolidated net sales stand at …
Read More »Sparkplay gets $4.25m funding
Series A funding round rakes in cash to support browser-based 3D games platform
Read More »AUSTRALIA: Dark Sector banned down under
Dark Sector has been refused classification by the OFLC, Australia’s classification board. According to IGN, the third-person action game has been described by the board as a violent and sometimes gruesome game with a sinister storyline and ominous outcome. The violence and aggression inflicted upon the protagonist is of a …
Read More »Wraps come off Disney’s first driving game
First game from Black Rock (formerly Climax Racing) is off-road racer Pure
Read More »Epic’s Unreal Engine 3 gets Morpheme integration
NaturalMotion joins Integrated Partners Program
Read More »Canadian studios get $1m prototype funding
Money will be split between independents Silicon Knights and Digital Extremes
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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