Despite suggestions last week that Ubisoft’s highly anticipated FPS Haze would indeed make it to retail before Christmas, the latest financial results from the firm confirm that a 2008 release is now on the cards. No firm release date has been given beyond saying that the game will arrive in …
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[From the industry] Games Careers Week returns: Exploring pathways into the creative industries
Organised by The National Videogame Museum (NVM), Games Careers Week (24th – 30th June 2024) w…
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One week to go until the MCV/DEVELOP Awards 2024 kick off!
If you’ve been holding off securing a table for this year’s MCV/DEVELOP Awards, it’…
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ÜberStrategist is sponsoring Accessibility Innovation at this year’s MCV/DEVELOP Awards
You may have noticed that we went big on the issue of accessibility in the latest edition of the the…
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When We Made… Cavern of Dreams
Tyler ‘Bynine’ McMaster, indie artist and game developer, tells Vince Pavey all about the work that …
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[From the industry] Jingle Jam announces charity partners for 2024
Jingle Jam has announced the eight partner charities that will benefit from money raised during Jing…
Ubisoft sales climb by over 50 per cent
French publisher Ubisoft’s financial report for the six months ending September 30th 2007 has been announced, and the figures show that the publisher’s sales climbed by over 50 per cent compared to the same period last year. The firm’s gross margin hit 64.1 per cent, up from the 59.4 per …
Read More »New DS bundles confirmed for US
North American games retail will this Friday see the arrival of two brand new themed DS bundles – one based on The Legend of Zelda: Phantom Hourglass and the other on new software release Nintendogs: Best Friends. The former machine will be gold in colour and carry the in-game Triforce …
Read More »Nintendo surprised by DS TV Tuner demand
Ahead of its release in the territory on Friday, Nintendo of Japan has admitted that it won’t be able to meet demand for its DS TV Tuner add-on as it had not anticipated the level of interest it has encountered, CVG reports. The company has been accepting online orders for …
Read More »Microsoft dishing out free XBLA titles
The European arm of Xbox 360 platform holder Microsoft has begun a promotion designed to reward those who persuade a friend to buy an Xbox 360 – by giving both parties ten Xbox Live Arcade titles each. The titles included in the promotion are Every Extend Extra Extreme, Sonic The …
Read More »Tayside games firms set for jobs explosion?
Scotland's computer software and games industry could employ 5,000 by 2010, says report
Read More »GameStop sees 283 per cent net earnings jump
Leading global games retail force GameStop has posted record financial results for the quarter ending November 3rd, with net earnings reaching $52 million – up a massive 283 per cent compared to the same period last year. Sales increased by 59.3 per cent to hit $1.6 billion, up from $1.0 …
Read More »Quantic Dream buys Vicon tech
New mocap tech to boost internal production and service offering
Read More »Plans build for Worlds in Motion Summit
Virtual world event as part of GDC gains key speakers
Read More »Sex in games
Then there is literature with every sort of kink and perversion that you can possibly imagine. All done without any age ratings. It seems to be that sex is what people want to read about. What works with books is also pretty true of the film industry. Except for the …
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When We Made… Cavern of Dreams
Tyler ‘Bynine’ McMaster, indie artist and game developer, tells Vince Pavey all about the work …
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
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London Connecting – 10 years of Pocket Gamer Connects
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
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Rising Star – Yasmeen Abbas, product manager at Sandsoft
Yasmeen Abbas, product manager at Sandsoft, tells us about being brave, jumping in to learn, …
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Recruiter Hotseat – Silja Bernecker, Team Lead for Talent Acquisition Management at InnoGames
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When We Made… Cavern of Dreams
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Levelling Up – Guillotine’s Jake Kulkowski
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Issue 996 of MCV/DEVELOP is out now