Hank Baskett, a former wide receiver for NFL teams such as the Philadelphia Eagles and Indianapolis Colts, has purchased a stake in Denial eSports. The organisation announced the deal earlier in the week, with Baskett becoming a co-owner of the team alongside Stephen A. Crystal, a well known tech investor. …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Smite Rivals development put on hold
The Clash Royale-like spin-off for Hi-Rez’s MOBA title Smite has been put on hold. Smite Rivals only made its first public appearance in January at the Hi-Rex Expo. It stuck pretty close to the successful Clash Royale model, with players creating decks of characters, all of whom came from the …
Read More »Capcom announces 8-bit retro Disney compilation
Six of Capcom’s 8-bit Disney classics will be bundled into a single release on PS4, Xbox One and PC next month. The Disney Afternoon Collection includes Chip ‘n Dale Rescue Rangers, Chip ‘n Dale Rescue Rangers 2, DuckTales, DuckTales 2, Darkwing Duck and TaleSpin. These titles were originally released between …
Read More »Oculus says its developer funding is ‘kickstarting the entire VR industry’
The debate about Oculus exclusivity and its backing of developers continues with Oculus arguing that its actions are of benefit to the entire VR sector. HTC recently voiced stern criticism of Oculus’ model, which sees developers receiving funding in return for releasing games exclusively on Oculus Rift. Oculus VP of …
Read More »Gambling Commission warns parents of video game gambling danger
Parents need to be made aware of the potential risk posed to their kids by the gambling scene that has become associated with some video games. That’s according to the Gambling Commission, which has outlined some of its concerns in a new position paper on virtual currencies, eSports and video …
Read More »Game devs raise $122,000 for War Child in Armistice Day Fundraiser
Developers create DLC and donate some of their sales to the charity
Read More »H1Z1: King of the Kill grows playerbase 1000% in six months after a big update
Goes from trying to break 10,000 concurrent players to hitting 100,000 for the first time
Read More »Nominations for Develop Awards 2017 now open
Ceremony to take place on Wednesday 12 July
Read More »Roblox Corporation snags $92 million investment round
Roblox planning on using investment for "support frictionless cross-platform play across PC, Xbox, Mac and Virtual Reality"
Read More »PopcornFX: Pushing the Boundaries
Sean Cleaver speaks to Persistant Studios CTO, Maxime Dumas, about how middleware is constantly adapting to serve the increasing demands of graphical improvement.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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