Former CEO and co-founder Dan Connors taking the reins
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Everything you need to know about the Esports Integrity Coalition
The Esports Integrity Coalition was formed last year with the intention of making sure eSports competitions remain fair and regulated. Since then it has entered multiple partnerships with many eSports companies, along with a lot of betting companies to ensure that issues such as match fixing and doping are eliminated …
Read More »First details of Evo Japan revealed
The first details of the Evo Japan event that was first announced last year have been revealed, and it seems we have a while longer to wait. The Evo Japan fighting game tournament will not take place until 2018, when it will hit the Akihabara UDX event center in Tokyo. …
Read More »Riot and MLB’s new LoL streaming platform coming “soon”
At the end of last year Riot and BAMTech, an offshoot of MLB, agreed a reported $350 million broadcast rights deal for League of Legends eSports. Since then we have heard very little, but according to Riot’s co-head of esports Jarred Kennedy, a new streaming service for LoL eSports is …
Read More »IEM Katowice becomes the biggest eSports event ever
ESL has announced that the Intel Extreme Masters Katowice event was the biggest eSports event in history. 173,000 people attended the event over the two weekends, which is well above any other eSports event, while online broadcasts reached more than 46 million unique online viewers, a 35% growth from last …
Read More »FACEIT partners with YouTube for ECS broadcast deal
YouTube has acquired the exclusive broadcast rights to the ECS CS:GO competition. The league, which is run by FACEIT, was previously broadcast on Twitch, however the new deal will see all of the ECS content, including live streams, be broadcast on YouTube. This will allow FACEIT to make use of …
Read More »Rainbow Six Siege Pro League returns for year 2
Ubisoft has announced the return of the Rainbow Six Siege Pro League competition for its second year. This year there is a few changes to the competition, with the most notable being the switch to PC only. In the first year the Pro League featured both a PC and Xbox …
Read More »Yogscast on YouTube vs Twitch and its future as a ‘full-blown media company’
There was a time when The Yogscast was synonymous with World of Warcraft and Minecraft Let’s Play videos. Since then, however, the Bristol-based production firm has grown into a full-blown media company with multiple brands across a variety of digital platforms. Not only does it have a network of over …
Read More »Improbable announces pair of top-level hires
SpatialOS outfit hire top legal and financial roles
Read More »MCV Jobs Weekly: Three senior promotions at Sega Europe
Downing, Tafler and Oliver all step up at Sega Europe and Dan Sheridan joins nDreams. Three senior promotions at Sega The European arm of Sega has made three senior promotions to its marketing and brand teams. Anna Downing (pictured right) has been named as Sega Europe’s new marketing director, Rowan …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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