Virtus Pro has re-signed its legendary CS:GO team to some of the longest contracts ever seen in eSports. Wiktor “TaZ” Wojtas, Filip “NEO” Kubski, and Jaroslaw “pasha” Jarzabkowski, Janusz “snax” Pogorzelski and Pawel “byali” Bielinski have all signed new contracts that will see them stay with VP until 2020. The …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Dignitas CS:GO team departs organisation
The team Dignitas CS:GO team has left the organisation, despite having one of the best few months in the team’s history. The announcement stated that both parties mutually agreed to not renew contracts, meaning that once the contracts expire, presumably at the end of the year, the team of Rene …
Read More »Most anticipated games of 2016: what we were most excited for this year
As 2016 draws to a close, most people will be looking forward to see what’s in store next year. There are certainly plenty of big titles on the horizon, from Resident Evil 7 and Mass Effect Andromeda to The Legend of Zelda: Breath of the Wild and Horizon: Zero Dawn. …
Read More »Lord of the Rings Online gets new developer, Daybreak becomes publisher
The development team behind Lord of the Rings Online and Dungeons & Dragons Online have left Turbine, taking the games with them. Both titles will now be looked after by new indie studio Standing Stone Games. Furthermore, it has partnered up with Daybreak Games (formerly Sony Online Entertainment) which will …
Read More »Thumper adds Vive and Oculus VR support
One of the year’s most underrated titles has expanded its virtual reality support to two other systems. At launch rhythm action game Thumper supported only PlayStation VR, despite also being available on PC. The game has now been updated, however, to support VR on both HTC Vive and Oculus Rift. …
Read More »Super Mario Run clocks up between 25m-37m downloads
There is some conflicting data floating around regarding the early success of Super Mario Run. Analyst SensorTower reckons that Nintendo’s first full smartphone debut clocked up over 25m downloads worldwide in its first four days up to December 18th, earning over $21m in revenue in the process. That means the …
Read More »Suicide Squad game cancelled by Warner, report claims
Warner Bros has apparently scrapped plans for a Suicide Squad game, with attention instead being pushed toward the next Batman title. Kotaku has word from sources that the game was canned earlier this month having been in development for around two years. There isn’t much specific information regarding the problems …
Read More »Netmarble to acquire Kabam Vancouver, maker of mobile hit Marvel Contest of Champions
The acquisition, for an undisclosed fee, will go through early next year
Read More »Turbine passes running of Dungeons & Dragons Online and Lord of the Rings Online to indie studio
Standing Stone Games will be taking the reigns on both of the games
Read More »Super Mario Run snags over 37m downloads in first 3 days
App Annie figures suggest it's not just a certain Italian plumber that's super
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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