There is some conflicting data floating around regarding the early success of Super Mario Run. Analyst SensorTower reckons that Nintendo’s first full smartphone debut clocked up over 25m downloads worldwide in its first four days up to December 18th, earning over $21m in revenue in the process. That means the …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Suicide Squad game cancelled by Warner, report claims
Warner Bros has apparently scrapped plans for a Suicide Squad game, with attention instead being pushed toward the next Batman title. Kotaku has word from sources that the game was canned earlier this month having been in development for around two years. There isn’t much specific information regarding the problems …
Read More »Netmarble to acquire Kabam Vancouver, maker of mobile hit Marvel Contest of Champions
The acquisition, for an undisclosed fee, will go through early next year
Read More »Turbine passes running of Dungeons & Dragons Online and Lord of the Rings Online to indie studio
Standing Stone Games will be taking the reigns on both of the games
Read More »Super Mario Run snags over 37m downloads in first 3 days
App Annie figures suggest it's not just a certain Italian plumber that's super
Read More »Oculus confirms Palmer Luckey still at company with a new role to be announced soon
Recent radio silence and lack of public appearances caused rumours Luckey had departed company he started
Read More »Develop December/January 2016/2017: Working In Games
Print and digital editions out now, 55-page issue dedicated entirely to working in the games industry
Read More »Nintendo Switch GPU specs will run faster when docked to TV, says new report
The Nintendo Switch’s Tegra GPU will run at a higher clock speed when docked to a TV, potentially offering improved gameplay performance compared to using the console on the go, Eurogamer’s Digital Foundry has today revealed. According to its latest report on the Switch’s internal specifications, which it says has …
Read More »More Reasons to be Cheerful
In addition to his words in this month's Develop magazine, Sean Cleaver expands on why 2017 can be a great year
Read More »Milwaukee Bucks co-owner puts his son in charge of new League of Legends team
Earlier in the month it was revealed that Milwaukee Bucks co-owner Wesley Edens has purchased a place in the North American LCS from Cloud9. Now we know that he has put his son in charge of it all. Ryan Edens will be managing the team, which is currently in …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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