Fnatic and Luis Deilor” Sevilla, the head coach of the organisation’s League of Legends team, have mutually parted ways. Deilor had been with the team for almost two years, guiding them to victory in multiple splits and of course during their 18-0 undefeated split. However a poor couple of splits …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Buzz creator Relentless to close after 13 years
All staff made redundant at developer, which opened a studio in Wales earlier this year
Read More »UK studio Relentless is shutting down
Brighton-based Buzz developer Relentless is closing after 13 years. Games Industry reports that founder Andrew Eades has confirmed that the studio has made its employees redundant today. Relentless is known to most as the team behind the successful Buzz! series. Back in the age where game-specific peripherals were all the …
Read More »Brains Eden: When the expertise of today meets the talent of tomorrow
Look back at this year’s Brains Eden and find out why games jams and festivals aimed at young people are essentially for attracting new talent to the industry
Read More »It sounds like Platinum is porting Vanquish to PC
Platinum’s apparent ever growing fondness of PC may see one of its most popular titles ported to the platform. Speaking to Kotaku, co-founder Atsushi Inaba was asked about the possibility of a PC release for 2010 console shooter Vanquish. The response? If you stop recording, I can talk about that.” …
Read More »Valve introduces new Steam trading restrictions
The increasingly strict controls surrounding Steam gifts have been further tightened. A new set of restrictions has been introduced relating to games that feature Valve Anti-Cheat Technology (VAC). Valve has announced that players will no longer be able to add VAC titles to their inventories, preventing stockpiling of such games. …
Read More »Take-Two admits Battleborn has fallen short, but vows to continue taking risks
Strauss Zelnick has told investors that the company will continue to back Battleborn despite its sales falling below expectations. While the game launched to solid reviews, its performance in the market has been below our expectations,” the Take-Two CEO said, as reported by Seeking Alpha. We think there remains an …
Read More »Develop August 2016: Hideo Kojima, CD Projekt Red, life after Lionhead and more
Latest issue out now in print or digital, will also be available at Gamescom and GDC Europe
Read More »Xcom 2’s console arrival suffers slight delay
PC’s critical hit Xcom 2 has been pushed back a few weeks on PS4 and Xbox One. The Firaxis action strategy outing had been due out on September 9th, but will now not arrive in the UK until September 30th. It hits the US slightly earlier on September 27th. This …
Read More »BioWare: ‘The MMO market has never been bigger’
The director of Star Wars: The Old Republic insists that the MMO market is more popular than ever. The MMO sector has seen declines amongst its traditional big hitters, such as Blizzard’s World of Warcraft. Yet James Ohlen tells MCV that the recent success of Activision’s Destiny and Ubisoft’s The …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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