As I said to Richard, winning has always been the goal. The funny part about this specific clip is that it was recorded at ELeague. Turns out we didn’t do so well in ELeague. We’ve made some changes since then, but the story of how we got to ELeague goes …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
The Trials of WESA: After troubled start, standards body gains ground with esports industry
Going on two months since the founders of the World Electronic Sports Association revealed their plans to the CS:GO community, the controversy has died down, but the machinery behind WESA is still grinding away. The organization’s leadership says they are hard at work trying to convince players, teams and sponsors …
Read More »Interview with Diego Buñuel, the mind behind Canal+’s new esports show
Yesterday, Canal+ revealed the arrival of a weekly show about esports. So, we reached out to Diego Buuel, the person behind the esports push at Canal+, to find out more. Buuel is a French film-maker and the host and director of the National Geographic series, Don’t Tell My Mother. He …
Read More »The stagnation of League of Legends
League of Legends has long been the gold standard as far as both online gaming and esports are concerned. Riot Games established its lone game as the competitive game of choice through shrewd decisions such as establishing the LCS, ensuring player safety by providing salaries to professional players, and simply …
Read More »What’s next for world’s biggest mobile esport Vainglory
Mobile phones are the most popular gaming devices in the world. Hundreds of millions of people now hold a world of games in the palm of their hand at every waking moment, eliminating the inconvenience of computers and consoles. Read more on ESPN >>>
Read More »Rare targets Banjo-Kazooie, Conker, Perfect Dark and Sea of Thieves merchandise
UK games developer Rare has teamed up with licensing agent Tinderbox to develop merchandise based on its hit brands. That includes Sea of Thieves, which was unveiled at E3 last week. The pirate game is currently without a release date. Other games set to receive the merchandise treatment includes Battletoads, …
Read More »European Women in Games Conference set for September
The sixth edition of the European Women in Games Conference will take place at the University of Greenwich, on September 7th. Over 40 speakers will gather to deliver keynotes and lead panel discussions and workshops on various subjects, including careers, VFX and animation, eSports and BAME diversity. Lecturers include deputy …
Read More »Develop Awards 2016 Partner Spotlight: Epic Games
European territory manager Mike Gamble looks at the changing landscape of the development industry and reveals why he's optimistic about the future of games
Read More »Vivendi’s Stéphane Roussel appointed as the new CEO of Gameloft
Former Vivendi COO Stphane Roussel has been named CEO of Gameloft during its shareholders’ meeting yesterday. In addition to Roussel, four new members also entered the Gameloft board of directors: Sbastien Bollor (chairman of Omnium Bollor, director and chairman of Blue Solutions USA), Frdric Crpin (member of the Vivendi management …
Read More »Newly-formed VR Venture Capital Alliance to invest $10bn in VR/AR devs
Collaboration between 30 major players in space, including HTC and Unity, will accept pitches six times a year
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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