We’re into the endzone here, folks. Overwatch is mere weeks away from becoming an actual, released game that people can buy and play for as long as they want without stopping for food or because Blizzard says it’s time to go home and see your families. What comes with that …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Inside DreamLeague, the most lovably weird esports production on the Internet
Three of the biggest personalities in Dota 2 are analyzing a game that’s just finished in the Stockholm studios of DreamHack, the legendary esports and gaming events company. That’s when the lights in the studio suddenly start blinking and an alarm blares. Read more on the Daily Dot >>>
Read More »The Prodigal Fox Returns: Leffen on his comeback, coping with visa issues and EU’s problem
The last time that William Leffen” Hjelte played Super Smash Bros. in North America, he swept Juan Hungrybox” Debiedma in the Grand Finals of HTC Throwdown. Just a month later, a visa issue kept him from competing in NA competitions for eight months, and by the time he got back, …
Read More »Social games firm KamaGames opens London office
Dev hires PokerStars’ Daniel Kashti and former Team17 PR Sam Forrest
Read More »Kojima Productions to keep new studio under 100 staff
Founder Hideo Kojima jokes about the importance of a good kitchen at studios based on EA DICE’s ’40 microwaves’
Read More »Facebook acquires VR audio firm Two Big Ears, releases Spatial Workstation for free
Suite of tools for authoring 3D and 360-degree sound rebranded as Facebook 360 Spatial Workstation
Read More »Week one sales of Uncharted 4 reach 2.7m worldwide
Uncharted 4: A Thief’s End looks on track to be a fitting commercial send off for the series. Sony has said that combined physical Blu-ray and digital sell-through of the game worldwide since its launch last week has hit 2.7m units. The game is the fastest selling first party PS4 …
Read More »And the next game to be made into a film is… Fruit Ninja
An Assassin’s Creed film? Sure, that makes sense. Angry Birds? Well, if you must. Tetris? Seriously, dude what are you on? Fruit Ninja? Now you’re just trolling. Except this is no troll. The Hollywood Reporter says that Fruit Ninja is indeed the next big game IP in line for the …
Read More »Ubisoft UK promotes key PR and marketing staff
The Division publisher has announced four promotions within its UK marketing team. PR executive David Burroughs has been promoted to junior PR manager. He will be taking the lead on the Just Dance franchise over the next year. After spending over a year as marketing exec, Will Buck is now …
Read More »Why Jagex, PlayStation and more are supporting students through Brains Eden
The organisers of the upcoming games festival discuss why these events are vital to finding future talent for the industry
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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