Mojang has paired up with NetEase to make a bespoke version of Minecraft fro the Chinese market. The deal is for a PC version of Minecraft for Pocket, fully localised for the region. It’s a good fit, you’d think, what with China’s propensity for digital PC titles. We’ll always embrace …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Avanquest now ‘100% focused on games’ after name change
Publisher Avanquest is now entirely dedicated to video games. The UK firm used to publish a number of non-game software, but that has now changed following the firm’s acquisition by US publisher Maximum Games. Avanquest will now be called Maximum Games, and its line-up for the year includes PS4 and …
Read More »Monument Valley hits 26m downloads
Popular mobile puzzle game Monument Valley is now two years old, and total downloads across all major mobile platforms has now surpassed 26m. 3m were racked up in the first year, meaning the game was downloaded a whopping 23m times between April 3rd, 2015 and April 3rd, 2016. Despite being …
Read More »How PC has shaped the future of Sega
Sega, once a dominant force in the console space, has reduced its presence in the sector over the years. Though it still supports console platforms, the firm is today best known as a PC publisher, producing the likes of Football Manager, Total War, Company of Heroes and Dawn of War. …
Read More »Dev speaks out on SimCity’s 2013 implosion
The launch of SimCity in 2013 has become one of gaming’s most infamous online cock-ups. The Maxis title arrived alongside a huge amount of hype, but the decision to require that even single player users log onto EA’s systems to access their game led to millions being unable to play …
Read More »Heard about: Primal music production with Jason Graves
John Broomhall talks with the Far Cry Primal composer about making ancient history sound contemporary
Read More »The Develop Post-Mortem: The Banner Saga
With The Banner Saga 2 now out in the wild, the team at Stoic takes time to reflect on making the first game. Will Freeman learns how a Viking epic prepared the studio for a dazzling sequel
Read More »Apple backs down in Palestinian game row
A developer who had been told his game could not be classified as such on the iOS App Store has said the decision has been reversed. Just happening: Apple reconsider its decision, they will publish Liyla as a Game,” creator Rasheed Abueideh said. Thanks to all of you.” The Liyla …
Read More »Apple backtracks on Gaza war game controversy
Liyla and the Shadows of War will now be released in the App Store’s Games category
Read More »Blizzard artist turns kid’s Overwatch drawing into polished concept art
Fans of upcoming character-based shooter are now campaigning for the inclusion of ‘Birst’ in the game
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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