The need for virtual reality devs to get as much bang for your buck out of the limited processing capacity available harks back to the early days of coding. That’s according to Futuretown co-founder and CTO Justin Liebregts, who told Develop: A large portion of the engineering and art issues …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Triggering emotions in virtual reality with Frima Studio’s Fated
Executive producer Vincent Martel tells us how the developer is targeting compassion from its players
Read More »Slither.io tops UK free iPhone and iPad charts
Steve Howse’s Slither.io once again dominated the free UK App Store charts last week. The title has pushed the usual frontrunners down and rose three place to No.1 on iPhone, charting ahead of Disney Crossy Road. Slither.io was also still at the top of the free iPad games charts, again …
Read More »Double Fine and Telltale audio expert Jory Prum passes away
Man behind Broken Age and The Walking Dead sounds involved in motorcycle accident
Read More »‘Developing for VR’s hardware constraints is like going back to the N64’
Futuretown co-founder and CTO Justin Liebregts tells Develop about the technical challenges of bringing golf to virtual reality and explains why Wii Sports won't make you a skilled putter in real life – but Cloudlands might
Read More »Ratchet & Clank claims series’ first UK No.1, breaks Week One sales record for the franchise
Sony’s latest PlayStation 4 exclusive Ratchet & Clank shoots straight to the top of the UK charts, beating the series’ week one sales record three times over. The previous title was held by 2009’s A Crack in Time. This new Ratchet & Clank game outsold that game by ‘a factor …
Read More »Chrome OS users may soon be able to play any Android game on their PC
Code buried in latest Chrome OS update suggests that the entire Google Play store is on its way to the platform
Read More »Gameloft closes Spanish studio, report claims
Mobile outlet Gameloft has shut down yet another studio as part of its on-going ‘cost reduction programme’. Following the closure of its Seattle, New Zealand and New York offices – to name but three of the seven eliminated over the last year,alongside the loss of more than 850 jobs– this …
Read More »Time called on Tekken X Street Fighter development
After six years of insisting the game is on the way, Bandai Namco has now said that Tekken X Street Fighter is no longer in active development. "When we develop fighting games, we try to keep the core community in mind as well as the wider audience that wants to …
Read More »Tekken x Street Fighter development frozen after six years for the sake of fans
Director Katsuhiro Harada explains: ‘We don't want to split these communities, so a good window in which to release is something that's become difficult recently'
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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