The producer of Street Fighter V has urged fans of the series who own an Xbox One to start saving for a PS4. The game’s PS4 and PC exclusivity was confirmed last December, and the publisher has subsequently confirmed that no iteration of the game will ever be available on …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Amazon expands one-hour delivery to third UK city
The North-East is the latest UK region to gain Amazon’s Prime Now delivery service. The speedy postage, which claims to offer one-hour delivery on over 15,000 items from the online retailer, previously launched in London and Birmingham earlier this year. Now Amazon users in Newcastle, covering Gateshead, Jesmond and High …
Read More »Payout: Fallout 4 smashes 500,000 units in a week
Bethesda’s Fallout is one of just four IPs to have sold more than half a million units in a week in the UK. Fallout 4 smashed the 500,000 barrier, generating more than 24m in revenue, and that’s without counting digital sales via Steam, PSN or Xbox Live. The data, courtesy …
Read More »How did Fallout 4 perform in the UK? Find out in this week’s issue of MCV
UK retail has hailed the launch of Fallout 4 as the title hit the market and made it the best-performing week for physical games this year. We report just how well Fallout 4 did, how many units it sold and just how much the market made as a result. Also, …
Read More »Brett Ratner producing Tetris origin film – report
Filmmaker Brett Ratner is reportedly producing a film based on Tetris creator Alexy Pajitnov. According toTracking Board, Pajitnov will be the subject of a feature-length biopic produced by Ratner – known for directing X-Men: The Last Stand and Rush Hour. The report further states the film appears to draw comparison …
Read More »Comic con organizer Wizard World unveils multiple game shows for 2016
Comic convention organizer Wizard World has announced a series of gaming events to take place across the US next year. Games Industryreports Wizard World Gaming Atlanta will be the first of nine events hosted by the company in 2016, taking place January 22-24 at the Georgia World Congress Center. "We …
Read More »Deux Ex: Mankind Divided suffers six-month delay to August 2016
Square Enix’s upcoming cyberpunk sequel Deus Ex: Mankind Divided has been delayed by six months for ‘quality’ reasons. That’s the news from head of studio at developer Eidos Montreal, David Anfossi, who announced that the game’s February 23rd launch would now take place on August 23rd next year. We’re confident …
Read More »Epic Games awards $150,000 in Unreal Dev Grants
$5m programme continues with funding given to 11 more studios
Read More »600 GAME, Asda and Tesco stores set for Star Wars Battlefront midnight openings
UK games retail is preparing for the Force of one of this year’s most anticipated shooters. More than 300 GAME stores will be opening at midnight tonight (November 18th) in time for the launch of Star Wars Battlefront. The retailer will also be holding a nationwide cosplay competition, as well …
Read More »Darkest Dungeon coming to PS4 and Vita
Red Hook Studios’ stylised dungeon crawler Darkest Dungeon is making the jump from PC to consoles. A release on PS4 and Vita has been announced for spring 2016. The title’s twist is that party members are subject to the mental rigours of the peril that confronts them. We’ve always been …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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