Hideo Kojima’s video game swansong was twice as successful on its release day than the sequel to one of the biggest movies of all time. That’s according to a new Adobe Digital Index report (as reported by VentureBeat) which estimates that Metal Gear Solid V: The Phantom Pain raked in …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
What is next for CD Projekt RED? Find out in this week’s MCV
Now that Polish developer CD Projekt RED has finished The Witcher 3, we speak to the studio to find out it’s ready to say goodbye to its defining creation. Visual effects artist Jose Teixeira shares the story behind the blockbuster action RPG. We also speak to Nintendo’s Chandra Nair about …
Read More »Adjusted profits slip at GAME but new stores on the way
GAME saw a 4.5 per cent dip in pre-tax adjusted profit in the last financial year. The final number reached 38m, down from the 39.8m in the previous year. Adjusted EBITDA earning fell 8.6 per cent to 46.9m. Group revenue was up 0.6 per cent at 866.6m, however, with UK …
Read More »Can the BBC finally take eSports to the mainstream?
The BBC’s investment in eSports marks a potential turning point for the sector, leading experts say. For the first time in the UK, competitive gaming will no longer be the reserve of specialist streaming services but will instead be widely accessible thanks to the broadcast of the League of Legends …
Read More »Celebrities are a permanent marketing asset – Glu CEO
Glu Mobile CEO Niccolo De Masi has detailed his company’s superstar-focused strategy, explaining that celebrity partnerships work as permanent marketing assets for their respective games. Games Industry reports on De Masi’s appearance at GamesBeat 2015, where the executive touched on the value a celebrity can bring to a casual-focused studio …
Read More »The Talos Principle Deluxe Edition out now on PS4
The Talos Principle Deluxe Edition has arrived for PS4, publisher Devolver Digital has announced. Croteam’s first-person puzzle collaboration with writers Jonas Kyratzes and Tom Jubert is now available at retail for $50. The release contains both The Talos Principle and its Road to Gehenna DLC. The Talos Principle launched late …
Read More »The Witcher 3 Hearts of Stone special edition delayed in North America
A special boxed release of The Witcher 3 Hearts of Stone has been delayed in North America, developer CD Projekt Red has confirmed. Word of logistical” issues from the studiocame just hours ahead of the official release of the popular RPG’s new content arrival. The delay affects all North American …
Read More »VideoGamer, Eurogamer and Simon Parkin win big at Games Media Awards 2015
The UK’s greatest journalists have once again picked up top awards at the2015 Games Media Awards. Simon Parkin claimed two awards for his work, in both the Features Writer and Mainstream Voice categories. "I love writing, I love stories and this is the best industry to be writing about," Parkin …
Read More »This year Movember has a smartphone game
Growing a fabulous moustache isn’t going to be the only way to contribute to Movember this year. GameSpot reports that The Movember Foundation has today launched a game on iOS called Run Mo Run! It’s also on the way to Android, although that version doesn’t seem to have appeared yet. …
Read More »Valve survey says bulk of PC users won’t upgrade for VR
Developers working on VR projects would do well to keep PC players’ current set-ups in mind as most potential adopters plan to hold on to their current rig. In a survey carried out buy Valve, 42 per cent of 2,000 respondents said they were not planning to upgrade their computer …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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