Cities Skylines wins Golden Cube as Squad picks up two prizes for Kerbal Space Program
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
Channel 4 opens games publishing arm
Ex-Sony, Outplay and Ripstone staff are heading up a new games publishing arm by Channel 4 called All 4 Games. The Glasgos-based publisher will be led by the media organisation’s games commission editor Colin Macdonald. The team includes Outplay’s Tone Brennan as executive producer, Sony’s Neil McPhillips as producer and …
Read More »Microsoft and Creative England relaunch £500k Greenshoots initiative
The Greenshoots incubator is back, with more money for start-up studios and covering a far broader area. A joint venture between Microsoft and Creative England, the programme is now open to all studios in England – outside of Greater London – and has been funded with 500,000. That’s double the …
Read More »ERA: Games success story deserves to be told
The Entertainment Retailers Association (ERA) has thrown its support behind MCV’s Digital Counts campaign. The trade body says it estimates that games’ digital market is bigger than both music and video, but is unable to say definitively due to the lack of tracked figures. In a letter sent to MCV, …
Read More »Microsoft and Creative England relaunch £500,000 Greenshoots incubator
Initiative now open to all studios in England, with links to Xbox and double the investment of previous cohorts
Read More »Mobile overtakes PC as kids’ gaming platform of choice
New NPD data suggests that PC is no longer the prominent platform for children. The report says 63 per cent of US kids between the age of two and 17 play video games on mobile devices, making it the most popular overall platform and placing it ahead of PC for …
Read More »Heard About: Scoring the apocalypse in Everybody’s Gone to the Rapture
John Broomhall talks to The Chinese Room’s Jessica Curry about creating music for the end of the world
Read More »New publishing and investment deals expected as Interface returns on November 12th
More indie developers are expected to walk away with new publishing deals, investment opportunities and invaluable advice when the second Interface event takes place later this year. The UK’s interactive content marketplace is back, following its first outing earlier this year, courtesy of MCV and Develop. The May debut of …
Read More »The Rocket League explosion: developer Psyonix on what’s next for the surprise hit of the summer
Psyonix didn’t think Rocket League would be a hit. The San Diego-based studio had limited expectations of the car-football game, and thought it would only sell a few hundred thousand units in its lifetime. Within a month of its launch, it was being played by 5m gamers. Since then, that …
Read More »Microsoft vows that Halo 5 multiplayer will be ‘rock solid’
Halo 5: Guardians won’t suffer the same troubled launch as its predecessor, Halo: The Master Chief Collection. That’s the pledge from Kevin Franklin, design director for the game at 343 Industries, who told MCV the studio had learnt from its mistakes releasing the Halo compilation. The Master Chief Collection was …
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

MCV/DEVELOP News, events, research and jobs from the games industry
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