As part of its continually growing physical library and digital archive, the Video Game History Foundation (VGHF) is excited to announce it is adding a plethora of materials from the Electronics Entertainment Expo (commonly referred to as “E3”), the larger-than-life tradeshow that came to dominate games media and heavily influence the industry itself for over 20 years.
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[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
[Industry News] Publishing Vets Reveal Indie Curation Endeavor, Inner Pocket
Inner Pocket, a new label co-founded by industry veterans from CRITICAL REFLEX, Gaijin Entertainment…
[Industry news] Games Industry Specialists Unite to Launch New Full-Dev Studio ‘Full Spectrum Interactive’
This is a press release posted alongside our usual editorial content. CodeDev Group today officially…
[Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players
Developer No Brakes Games and publisher Curve Games are today celebrating the 10 year anniversary of beloved physics platformer Human Fall Flat with the launch of a special celebratory anniversary level available for free on PC today. Packed with nostalgia and hidden secrets, the new level invites players to relive iconic moments and classic environments from the game.
Read More »[Event news] Games for Change Research Director Dr. Rachel Kowert calls for shift from ‘panic to partnership’ in Good Game Club Podcast
Good Game Club has released a new episode featuring Games for Change Research Director Dr. Rachel Kowert who discusses why parents, policymakers and the games industry need a more balanced conversation around children’s digital lives.
Read More »[Industry news] Explore the art and creativity behind 40 game titles through “Worlds of Play” global art exhibition
Tencent has announced “Worlds of Play: The Game Art Exhibition,” a first-of-its-kind global art exhibition co-hosted with leading game studios from around the world, set to take place during gamescom 2026.
Read More »[Industry news] Magic: The Gathering Creator Richard Garfield’s Vanguard Exiles Sets 1.0 Launch Date
Independent Australian developer The Tea Division is proud to announce that Vanguard Exiles, the strategic auto-battler designed in collaboration with Richard Garfield, creator of Magic: The Gathering, will officially launch into 1.0 on Steam on February 4, 2027.
Read More »[Industry news] The Story Mob rebrands
Eight years ago, The Story Mob was founded as a communications consultancy specialising in esports. Born out of the competitive gaming scene, the agency built its reputation helping teams, tournament organisers, players and publishers tell their stories, as esports navigated its space within the mainstream and esports fandoms.
Read More »[Industry news] League of Legends Classic – Full Details Revealed
Riot Games has revealed the full details for League of Legends Classic, the biggest update for the game in over a decade, ahead of its launch on Wednesday, July 29.
Read More »[Industry news] Jonnie Bryant joins Team17 as Communications Director
After nine years of public relations service at Bethesda Softworks, Jonnie Bryant today moves to team17 to join the independent publisher's expanding marketing team as Communications Director.
Read More »[Industry news] Steve Allison Joins Saber Interactive as Chief Business Officer
Saber Interactive, the global video game studio behind acclaimed, best-selling titles such as Warhammer 40,000: Space Marine 2, SnowRunner, and World War Z, is thrilled to announce the addition of Steve Allison as its new Chief Business Officer. Allison joins Saber with over 30 years of executive experience in the games industry.
Read More »[Industry news] Krafton’s MIMESIS surpasses 2m copies sold
KRAFTON, Inc. has announced that MIMESIS, a four-player co-op horror title from KRAFTON's creative studio ReLU Games, has surpassed two million cumulative copies sold worldwide. Last month's major update added further content to the game's Early Access run, helping drive the new sales record.
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

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