King cuts titles as it readies its business for a possible flotation
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
INFOGRAPHIC: Some very large Call of Duty numbers
Activision has just sent out an infographic detailing a history of the Call of Duty series’ multiplayer mode. It says that a total of 100m people have played Call of Duty – which, as it handily points out is more than the populations of EU nations such as the UK, …
Read More »Sony DADC launches new digital distribution service for publishers
Publishers and retailers have been offered a helping hand in entering the increasingly complicated digital distribution space. Sony DADC has (via some of the longest sentences we’ve ever seen in a press release) announced Genba, which it describes as a new digital game supply chain channel and media platform to …
Read More »Nintendo targets new audiences with fresh IP
Platfrom holder Nintendo believes The Wonderful 101 can draw in new fans to Wii U. The firm hopes to reignite excitement behind its ailing console with a mixture of new titles supported by Nintendo’s franchises. The Wonderful 101 is developed by Platinum Games and has received positive previews from the …
Read More »Tiny Mogul Games announces endless runner Shiva
Tiny Mogul Games has just announced its new game, Shiva, a colourful side-scrolling endless runner that also allows the players to rewind time. Set over multiple time periods, Shiva lets players unlock new weapons and power-ups as well as customise their characters with new gear. The game also throws challenges …
Read More »Ubisoft vet Rumley launches new PR agency
Games industry PR veteran Lidia Rumley has launched her own agency: Light Switch PR. Best known for leading Ubisoft’s comms team for almost 11 years, Rumley has also held senior PR roles at EA, Interplay and Eidos. I’ve been lucky enough to spend almost two decades looking after the PR …
Read More »Splinter Cell: Ultimate Edition out now; every game released so far for Rs 499
The Splinter Cell: Ultimate Edition, which includes every Splinter Cell PC game released so far, is available now in India for just Rs 499. The package includes the following games: Splinter Cell Splinter Cell: Pandora Tomorrow Splinter Cell: Chaos Theory Splinter Cell: Double Agent Splinter Cell: Conviction The Ultimate Edition …
Read More »William Hill offers odds on Grand Theft Auto V outselling GTA IV
Reckon Grand Theft Auto V will outsell Grand Theft Auto IV? Then one UK betting agency wants a word. William Hill is offering odds of 4/6 that GTA V will sell over 11m copies in its first month on sale or 11/10 on it falling short of that number. That …
Read More »Disney unveils Toy Story play set for Disney Infinity
A third play set expansion for Disney Infinity has been announced and it’s based on cult movie IP Toy Story. The SKU includes Buzz Lightyear and Jessie figures, while Woody is to be made available as one of a range of lone figure releases that also includes Wreck-It Ralph and …
Read More »OPINION: It’s time to stop being ridiculous about Xbox One
The evil bastards! They want us to be connected to the internet ALL THE TIME? Indies can’t self-publish? They’re not giving us a free headset? Kinect needs to be plugged in for it even to turn on? HANGING’S TOO GOOD FOR ‘EM! Well, firstly I still find it very hard …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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