Northern games chain in trouble after supplier credit limits are reduced
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
PlayStation VR Starter Pack price cut to £260/$299 from tomorrow
Well-timed price cut supports strong 2018 software lineup
Read More »Adam Martin: ‘The most valuable thing about teamwork is for students to learn how to negotiate and get on with each other’
Adam Martin, the course leader for BA (Hons) Computer Games Design at the University of South Wales, talks games
Read More »Bethesda announces Roy Campbell as new UK managing director
Campbell has been consulting for Bethesda for the past year
Read More »Games Media Brit List 2018 shortlist announced
Pre-E3 industry event has announced finalists across 10 categories
Read More »First speakers announced for Develop:Brighton 2018
MCV readers get 10% off tickets; Super Early Bird rates end April 25th
Read More »Mike Bithell: ‘Putting all your eggs in one basket can absolutely go wrong’
Bithell reflects on Thomas Was Alone's success, Bithell Shorts and why you probably shouldn't spend your last £1k going to GDC
Read More »GAME profits fall despite market growth across key trading period
Concentrating on BELONG arenas for long-term growth
Read More »Sadiq Khan strengthens London Games Festival funding, renews programme for 3 years
The £1.2m investment from the Mayor of London is due to generate over £35m for games businesses in the UK
Read More »Rainbow Six Siege director Remy: ‘I’d say we did almost open heart surgery on the game’
Ubisoft's Alexandre Remy reflects on Siege as it enters its third year of content
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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