Rob Dyer, Sony’s American senior VP of publisher relations, has confessed that years of missing out on any return from the sales of pre-owned games has been very frustrating”. However, the exec still has reservations about the DLC code movement being pursued by a number of games publishers. You can …
Read More »PR Panel 2024: Mike Hendrixen, Vertigo 6
"While AI will help us, it's the personal touch that'll always be most important in PR and communica…
[From the Industry] Agenda and speaker announcement goes live for the Games Growth Summit
The MCV/Develop award-nominated Games Growth Summit 2024, happening on June 7th, offers a crucial op…
PR Panel 2024: Alex Verrey, Overload PR
"I think that Indie gaming has truly come of age. There are so many good games made by smaller studi…
[From the industry] Sony Interactive Entertainment’s Shuhei Yoshida and Greg Rice to Keynote Develop:Brighton 2024 as full programme announced
Develop:Brighton organisers Tandem Events have announced the conference’s latest keynote session wil…
[From the Industry] TIGA sets agenda for the UK games industry with call for an Independent Games Tax Credit
TIGA, the trade association representing the UK video games industry, has today presented an ambitio…
TIGA: RDA cuts â??terrible but inevitableâ??
â??We are in very uncertain times, and more cuts are yet to comeâ??, says CEO Wilson
Read More »The Witcher 2 confirmed for Europe
A sequel to The Witcher – scheduled for release next year – has been announced by Namco Bandai following the success of the PC original. The Witcher 2: Assassins of Kings is being produced by Polish developer CD Projekt RED which worked on the first title. It will be published …
Read More »3D Killzone 3 goes official
After a weekend leak saw many of the details hit the web way ahead of the June embargo, Sony has officially lifted the lid on Killzone 3 – it’s fully stereoscopic 3D PS3 shooter. The official release confirms the details revealed by Game Informer, including the use of new hand-to-hand …
Read More »Gran Turismo 5 supports Move, 3D
A source close to Sony has confirmed to MCV that the reason behind the more recent of Gran Turismo 5’s delays is the implementation of both 3D and Move compatibility. The news helps to explain the somewhat bewildering claim made by the game’s chief designer Kazunori Yamauchi earlier this month …
Read More »Gaikai scores second funding round
Another $10 million pumped into the innovative cloud gaming service
Read More »Sony: Well fix PSP
Piracy’s been the biggest problem, no question about it – it has become a very difficult proposition to be profitable, given the piracy right now.” That’s the frank admission of SCEA’s senior VP of publisher relations Rob Dyer about the current state of the PSP market. But the exec also …
Read More »Source: Polyphony bringing Move and 3D to GT5
Sources reveal to MCV that the game's recent delay is to allow implementation of new tech
Read More »Midway liquidation gets final approval
A US bankruptcy court has given the final go ahead to the liquidation of cult games publisher Midway. The deal paves the way for the partial reimbursement of creditors and the sale of a number of key assets, including two development studios and the Mortal Kombat franchise, to rival publisher …
Read More »Game body cuts: CEOs respond
Execs from within four game-related RDAs discuss the planned £270m spending cuts
Read More »-
Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
For the third year in a row, the developer community told us that flexibility is the most crucial factor influencing their decision to stay in a job or move elsewhere. As technology businesses fight to retain talent to stay ahead in the GenAI era, the question arises – why are they not prioritising remote work?
Read More » -
Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
-
Final Boss: Snow Rui, President and CFO at Hooded Horse
-
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
Read More » -
When We Made… Mortal Kombat 1
-
When We Made… Fae Farm
-
Levelling Up – Newfangled Games’ Henry Hoffman
-
Rising Star – Stuart Pentelow, programmer at d3t