Thereâ??s disruptive pay models and then thereâ??s divisive ones. The APB studio explores the difference
Read More »Diva is sponsoring PR Agency of the Year at the MCV/DEVELOP Awards
In celebration of the launch of its new Diva EU division in Amsterdam, headed up by industry veteran…
[From the industry] GamesAid raises £150,000 in 2023/2024
GamesAid has announced that it has raised £150,000 for the causes it supported in 2023/2024. The tot…
[From the Industry] Develop:Star Awards 2024 finalists announced as industry vote opens
Tandem Events have today announced the finalists for the Develop:Star Awards 2024, with the winners …
Final Boss: Rachel Rakowski, Global Head of Gaming at We Are Social
Every issue of MCV/DEVELOP magazine is wrapped up by an industry leader. For the April-May issue we …
Portal is proudly sponsoring this year’s MCV/DEVELOP Awards
The creative marketing agency from down Horsham way – yes, that would be Portal Studio –…
Realtime Worlds ‘wants APB on consoles’
Lead designer at Realtime Worlds EJ Moreland has told Develop it is clear that Realtime Worlds wants a console version of APB”, but said the Dundee studio would want to revise the game to better suit the experience for PS3 and Xbox 360 owners. APB was initially set to be …
Read More »BioShockâ??s 2002 design pitch revealed
Irrational Games reveals to the world what was once handed to publishers
Read More »Amazing reviews for Super Mario Galaxy 2
Having hit US retail yesterday and well on track for its UK debut on July 11th, Nintendo’s Wii platform title Super Mario Galaxy 2 is on target to possibly become the best reviewed game ever. At the moment that game currently boasts a 98 per cent rating on reviews aggregation …
Read More »PS3 Move arriving this July?
On the face of it the claim seems a little unlikely, but a South African retailer named BT Games has stated in its latest retail catalogue that Sony’s PlayStation Move controller will be launched in July. As spotted by LazyGamer, the catalogue boldly proclaims: Watch out for the PlayStation Move. …
Read More »First Killzone 3 details emerge
With an E3 reveal now all but assured, the first reportedly concrete details of Sony’s upcoming PS3 only FPS Killzone 3 have hit the web courtesy of early copies of US magazine Gamepro. In March Sony for the first time spoke openly about the game, though made no commitment regarding …
Read More »EA on iPad charm offensive
VP of EA's worldwide studios is excited about the potential of Apple's tablet
Read More »J Allard to quit Microsoft
A high-profile member of the original Xbox executive team is quitting Microsoft under acrimonious circumstances, a news report claims. J Allard has in recent years been synonymous with the Xbox 360 brand, fronting his unique corporate persona in interviews and press conferences as Microsoft launched its flagship home console. Recently, …
Read More »Xbox 360 tops Red Dead sales
Having ridden into town, hitched its horse, strolled into the local saloon and shot all other chart contenders in the face to claim no.1 in the ELSPA GfK Chart-Track All Formats Top 40 today, Red Dead Redemption has also given Microsoft plenty to cheer about. Xbox 360 accounted for over …
Read More »Deep Silver set for acquisition spree
Distribution and publishing firm looks to grow stable of studios and projects
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we …
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Redefining success in the remote work era, by Joy Cicman Liuzzo, VP of Product Marketing at Stack Overflow
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
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Final Boss: Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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Final Boss: Rachel Rakowski, Global Head of Gaming at We Are Social
Every issue of MCV/DEVELOP magazine is wrapped up by an industry leader. For the April-May …
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Final Boss: Susan Burns, Head of Studio at Skyhook Games
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Final Boss: Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm