OnLive, which streams top-notch games direct to any device, including TV, has its share of skeptics. Since the service’s announcement at GDC last year, critics have cast doubt on its claims to eliminate latency. But at DICE yesterday (Thursday), OnLive’s president and CEO Steve Perlman showed a live, working demo …
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[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
[Industry news] Curve Games signals growth ambition with major Wyldheart publishing deal
Curve Games has announced a major new publishing partnership with independent developer Wayfinder St…
[Industry news] TIGA Reveals Shortlist for Games Education Awards 2026
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
Nintendo wont rule out pre-owned move
With Sony and EA recently unveiling bold new moves to counter what publishers see as the threat posed by the pre-owned market, Nintendo has refused to rule out taking similar measures with its own products. Recent and upcoming EA releases Mass Effect 2 and Battlefield: Bad Company 2 will use …
Read More »DICE: Bobby comes clean
Activision Blizzard CEO Bobby Kotick delivered a winning keynote at DICE in Las Vegas that was full of charming anecdotes about his own mistakes, as well as a vision for how large publishing companies can and should work with creative teams and individuals. His speech to a packed house verged …
Read More »DICE: Naughty Dog’s doctrine of trust
Managers not welcome at Sony's hit studio
Read More »Managers not welcome at Sony’s hit studio
"There is not one person at Naughty Dog whose only job is to mange other people. We have very little hierarchy." At the DICE conference in Las Vegas, Naughty Dog co-lead game designer Richard Lemarchand outlined the company’s "loose" culture and structure, which eschews management hierarchies in favor of communal …
Read More »$1m winners announced in Epic talent hunt
Michael Hegemann and The Haunted Team take top honours
Read More »Vicious Engine returns to PSP/PS2 support
Vicious Cycleâ??s latest platform gets retrofitted
Read More »Jury: Big projects untouched by App revolution
Thirst for AAA projects will not quench, despite rise of small indies
Read More »â??End is nigh for small App Store indie gamesâ??
Rising expectations and saturated market favours the big firms, says Assyriaâ??s Adam Green
Read More »Develop Jury: Big studios on the decline?
Are smaller indie studios beginning to direct the videogame business?
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[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner at Dubai Films and Games Commission
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[Guest post] What Gamescom 2026 Means for Games Investment
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[Guest post] AI in Indie Game Development: Risks and Solutions
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[Industry news] For GTA VI Buyers, Choice Matters as Much as Format
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[Industry news] Clair Obscur: Expedition 33 “A Painted Symphony” goes on an international tour in 2027
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Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, …
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!

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