Epic Games’ new battle royale mode for Fortnite has launched for free today, despite objections made by PUBG developer Bluehole at the end of last week. The mode, which is now available for PS4, Xbox One, PC and Mac owners, sees 100 players duke it out to be the last …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Loot Crate: ‘Our business revolves around our Looter community’
Loot boxes have become a core concept in modern gaming as a way to reward players with new items. The anticipation when you pop open these little virtual presents has proved immense, with the concept spreading across multiple titles and genres. However, there’s only one company that brings that same …
Read More »Ataribox specs, price and release date revealed
Atari has revealed more details about its upcoming Ataribox console. Launching in spring 2018 around the world for a price between $249-299 depending on specification and memory configurations, Atari’s new micro-console will be released first through the Indiegogo crowdfunding platform. As well as having a "large" back catalogue of classic …
Read More »OPINION: The European Women in Games Conference 2017 paints a bright future for the industry
Women in Games CEO Marie-Claire Isaaman (pictured right) talks to MCV about the success of its recent European Women in Games Conference and how it paints a bright future for the industry. Our seventh annual conference earlier this month highlighted the key role women play in the European game industries as …
Read More »Piracy doesn’t harm game sales, says EU Commission report
A new report by the European Commission came to the conclusion that piracy doesn’t have an negative impact on game sales. It’s actually quite the opposite, as it would actually increase game sales – though the report is based on data from 2014 so things have certainly evolved since then. …
Read More »Handheld gaming is not a ‘huge market opportunity’ says Sony
Sony CEO Andrew House voiced his concerns about the potential of handheld gaming outside of Asia during the Tokyo Game Show last week, Bloomberg reports. We have not seen that as being a huge market opportunity,” he said, specifically referring to handheld consoles’ potential outside of Asia. He admitted though …
Read More »DOTA 2 players slump to lowest level in three years as PUBG cannibalises game time
The meteoric success of PlayerUnknown’s Battlegrounds is not happening in isolation – several games are suffering player declines in its wake. Chief among them seems to be Valve’s DOTA 2 which, as spotted by Game Debate, recently saw active players dip to its lowest number since 2014, falling to 214,155. That’s …
Read More »Inside Lost Words – the UK Game of the Show winner at Gamescom 2017
There were so many great UK-made games at Gamescom this year, but it fell to the staff of MCV to pick the winner of the UK Game of the Show award, which is organised by Ukie and presented to the best unpublished game on the show floor. We saw dozens …
Read More »YouTube is ‘playing catch-up’ to Twitch’s partner programme, says Midia Research
After a successful period of testing, YouTube announced it was expanding its sponsorship programme last week, giving viewers the ability to purchase digital goods directly from creator channels and receive special perks in return for regular monthly payments toward the channel’s upkeep. It’s a move that’s very similar to recent …
Read More »Reconnect with the game industry’s brightest and boldest minds at Future Games Summit 2017
Hannah Tovey, conference manager at NewBay Media (pictured right), talks about what’s in store for this year’s Future Games Summit. Three months ago, as part of my role as conference manager here at NewBay Media, I was asked to research content for a gaming conference – namely the Future Games …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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