Data analysts SuperData believe that over 50 per cent of all revenue from the digital storefronts on console this year
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Craig Fletcher, Multiplay’s founder, on how the company is upping its GAME
Craig Fletcher is a UK esports veteran, having clocked up 20 years in the industry. He is now working for GAME as ‘Multiplay founder & SVP esports and competitive gaming strategy at GAME’ – phew. Multiplay’s impact on GAME has been obvious, with the company expanding rapidly into competitive gaming …
Read More »Formula E-sports: Milestone on the future of its MotoGP esports championship
With its new MotoGP esports championship underway, Katharine Byrne talks to Milestone’s marketing manager Andrea Loiudice about the future of real world esports. Why turn the MotoGP series into an esports championship now? It’s something that’s been discussed for months with [MotoGP owner] Dorna, and in the end we agreed …
Read More »Xbox hardware revenue down 29% after fall in Q4 sales
Microsoft has released its Q4 earnings report for FY17, and its gaming revenue has increased three per cent year-on-year to hit $1.6bn, driven largely by Xbox software sales and services. This figure may well have been higher, however, were it not partly offset by a decline in Xbox hardware revenue. …
Read More »New 2DS XL tops Japan’s hardware charts after 30% fall in Switch sales
Nintendo’s New 2DS XL sold over 36,000 units in its first week on sale in Japan, making it the best-selling piece of hardware in last week’s charts, according to the latest figures from Famitsu. Sales were bolstered by the release of Hey! Pikmin, which debuted at No.2 with over 79,000 …
Read More »Award winning composer Russell Brower leaves Blizzard
Facebook post says a "sound de-centralization' inititative has made his position redundant
Read More »Over 50% of global digital console revenue to come from DLC and microtransactions in 2017 – SuperData
As publishers shift to a games-as-a-service business model, additional content should have a growing importance in digital console revenue in 2017, SuperData reports. The data firm expects worldwide digital console revenue to reach $7.8bn (6bn) in 2017, with $4bn (3.1bn) coming from additional content such as as DLC and microtransactions. …
Read More »Zynga and MGM’s Words with Friends TV show is the ‘correct route’ for strengthening brand loyalty
Earlier this week, Zynga announced it was teaming up with MGM Television to create a new TV show based on the popular mobile hit Words with Friends. That might sound like a slightly strange concept for a TV show, but MIDiA Research’s Karol Severin has told MCV this is the …
Read More »Gamescom to grow 20% in 2017
In just a few weeks time, hundreds of exhibitors will be arriving at Cologne’s Koelnmesse for this year’s Gamescom, making the world’s largest gaming event the biggest and best yet. With over 900 expected exhibitors, Gamescom 2017 is estimated to grow by approximately 20 per cent year-on-year, making it another …
Read More »Switch drives US hardware spending, but gold PS4 still best-selling console in June – NPD
Total video game spending in the US in June 2017 rose seven per cent year-on-year to $765m, according to the latest data from NPD, with accessories being the only category to show a decline. Hardware spending showed the highest amount of growth, rising 27 per cent compared to June 2016 …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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