Rob Precious joins middleware firm to power Enlighten push
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[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
[Industry news] Curve Games signals growth ambition with major Wyldheart publishing deal
Curve Games has announced a major new publishing partnership with independent developer Wayfinder St…
[Industry news] TIGA Reveals Shortlist for Games Education Awards 2026
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] DAVE THE DIVER Surpasses 10 Million Sales Worldwide
Mintrocket is delighted to announce that DAVE THE DIVER has surpassed 10 million sales across all pl…
[Industry news] TIGA CALLS ON GOVERNMENT TO ENHANCE VIDEO GAMES EXPENDITURE CREDIT, IN AUTUMN BUDGET SUBMISSION
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
Montreal Games Summit returns this November
Quebec conference also adds events for the general public
Read More »Keeping up with Jones â?? Part 2
After Scottish games developer Realtime Worlds confirmed it had received a $50m investment to help support its plans for future growth we spoke to CEO Dave Jones to find out more about the studioâ??s online strategyâ?¦
Read More »Take Two Board rejects EA approach again
Take Two executive chairman Strauss Zelnick has labelled EA’s ‘hostile’ $26-per-share tender bid forhis company as still being wrong place, wrong time”– and once again urged the firm’s shareholders to turn down the offer. Despite Zelnick’s protestations, however, there’s still time for EA’s bid to be successful: the offer expires …
Read More »Take Two bans new shareholders from annual meeting
Take Two has barred newer investors from attending its imminent annual shareholders meeting – in which the publisher is set to give an indication of the outcome of its ongoing acquisition saga with EA . Some who no longer own shares will have a role to play in the conference, …
Read More »Microsoft: Were not interested in buying Take Two
Microsoft Game Studios’corporate VP Shane Kim has said that the firm is not likely to challenge EA’s $2 billion acquisition bid for Take Two because MS ‘doesn’t have any past relationship’ with the firm and is put off by the price it would have to pay. Answering GameDaily readers’ questions, …
Read More »Japan: 100m DS software units sold
The success of Nintendo’s DS knows no bounds in Japan, with the console’s software sales hitting a stonking 100 million units in the territory since launch. As IGN points out, Nintendo software is now as popular in Japan as ‘The Sims is in the entire world’. The top ten best-selling …
Read More »Report: Non-gaming kids at bigger risk of being anti-social
A new research book into the global video games industry, which was produced with $1.5 million of US Government money, has concluded that video games actually help give young people ‘social confidence’. Grand Theft Childhood: The Surprising Truth About Video Games And What Parents Can Do, penned by Lawrence Kutner …
Read More »EA will need to increase bid to complete Take Two deal, says analyst
Speaking ahead of Take Two’s annual general meeting later today (US time), Janco Partners’ Mike Hickey has stated he believes the Redwood publisher will need to up its bid by $4-per-share to $30 in order to be sure of completing an acquisition. Hickey also believes that at the current offer …
Read More »EAs bid for Take Two the story so far
As the countdown to Take Two’s annual investors’ meeting begins, it’s a timely opportunity to look back on just why EA’s $2 billion bid for the company has come to dominate the headlines of the global games business press this year. It all kicked off on February 24th, when EA …
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[Guest post] What Gamescom 2026 Means for Games Investment
Gamescom 2026 landed at an odd moment for the industry; money is starting to move again, and the industry's biggest bet in years is about to decide who benefits from it. Behind the demos, the market itself was quietly changing shape.
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[Guest post] AI in Indie Game Development: Risks and Solutions
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[Industry news] For GTA VI Buyers, Choice Matters as Much as Format
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[Industry news] Clair Obscur: Expedition 33 “A Painted Symphony” goes on an international tour in 2027
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[Guest post] How Generative AI Is Changing Game Development
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Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, …
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!

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