The success of Nintendo’s DS knows no bounds in Japan, with the console’s software sales hitting a stonking 100 million units in the territory since launch. As IGN points out, Nintendo software is now as popular in Japan as ‘The Sims is in the entire world’. The top ten best-selling …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Report: Non-gaming kids at bigger risk of being anti-social
A new research book into the global video games industry, which was produced with $1.5 million of US Government money, has concluded that video games actually help give young people ‘social confidence’. Grand Theft Childhood: The Surprising Truth About Video Games And What Parents Can Do, penned by Lawrence Kutner …
Read More »EA will need to increase bid to complete Take Two deal, says analyst
Speaking ahead of Take Two’s annual general meeting later today (US time), Janco Partners’ Mike Hickey has stated he believes the Redwood publisher will need to up its bid by $4-per-share to $30 in order to be sure of completing an acquisition. Hickey also believes that at the current offer …
Read More »EAs bid for Take Two the story so far
As the countdown to Take Two’s annual investors’ meeting begins, it’s a timely opportunity to look back on just why EA’s $2 billion bid for the company has come to dominate the headlines of the global games business press this year. It all kicked off on February 24th, when EA …
Read More »Take Two investor sues over EA bid rejection
According to Kotaku , a Take Two shareholder has filed a class action suitalleging thatthe circumstances surrounding the publisher’s refusal to sell to Electronic Arts were fiscally irresponsible. Take-Two disclosed the news in a filing to the Securities Exchange Commission. The stockholder, Michael Maulano, filed the complaint on April 11th …
Read More »Federal Trade Commission ups investigation into EA
Electronic Arts has received a second request from the Federal Trade Commission in relation to its proposed $2 billion purchase of Take-Two. According to Yahoo’s finance pages, EA said that while it believes the proposed acquisition would not be anticompetitive, the FTC hasn’t yet come to a conclusion – and …
Read More »New Mortal Kombat to be unveiled today
Midway is set to take the wraps off its new Mortal Kombat title today at the publisher’s Gamers Day event in Las Vegas. MCV understands that a new version of the classic beat ‘em up franchise will be a key announcement for the company today – along with further updates …
Read More »FireSky snaps up Stargate licence
The new online specialist believes that current attempts to bring gamers together online have failed – and it is looking to rectify that with a range of new titles employing a strong social networking theme. Popular sci-fi franchise StarGate will be the first title to emerge from the new firm …
Read More »No BAFTA Games Awards for 2008
MCV understands that the team behind the event’s recent success has recognised that the show is too close to the busy Christmas period, which means that some publishers will be unable to submit game code for the judging process. In the past this has meant that some key titles have …
Read More »Ten years of Tom Clancy
Ubisoft’s massive Tom Clancy franchise has now shifted over 50 million units at retail – and in the year of its tenth anniversary too. Neil Long reports on the series that has become synonymous with Ubisoft – and what’s next for the franchise going forward… Can you get too much …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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