Sean Cleaver asks UK games studios and recruiters what they look for in an artist, the skills they need to display when applying for roles and how creating a varied portfolio is key
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Facebook on maximising the reach of your campaigns
The games market is always changing and games marketing has always changed with it. But with ever-increasing post-launch revenues, it seems there’s something more symbiotic between the design and content of the games and the campaigns that support them. We sit down with Tarquin Henderson, head of EMEA console gaming …
Read More »The Escapists 2 to break into retail this summer thanks to Sold Out and Team17
Boxed specialist Sold Out is partnering with Team17 to bring The Escapists 2 to retail, the publisher has announced. Arriving on shop shelves this summer, The Escapists 2 will receive a boxed release for PS4 and Xbox One, but not for Nintendo Switch (at least at time of writing). This …
Read More »NBA are eying up a Chinese esports league
The NBA, hot on the heels of announcing their own esports league with NBA franchises taking part, have set their sights on China. NBA China’s CEO David Shoemaker was talking to CNBC about the NBA’s expansion and how he’s optimistic that esports expansion to China has great potential, when he …
Read More »Great Britain, Great Opportunities – the best UK games businesses to work with today
Hello America. At this time of year our minds (and bodies) go transatlantic for E3, so we thought we’d showcase just a few of the brilliant British businesses that you Americans could be working with from our side of the pond. We have a huge variety of firms here that …
Read More »Dingit.tv Q&A: How does the video service help developers?
Develop speaks to VP of content and marketing, Adam Simmons, to see what the video on demand service can do for promoting your game
Read More »OpTic Gaming and Twitch announce exclusive partnership deal
OpTic Gaming have announced a deal with Twitch that will see that stream exclusively on the platform. The move is a positive one for Twitch and OpTic. Twitch can count on the support of OpTic Gaming’s huge social following with OpTic’s fanbase, called the “Green Wall”, lending their support to …
Read More »Shenmue 3 delayed until 2018
In news that will be of little surprise to anyone, it has been confirmed that Shenmue 3 will not arrive this year. I know you are all eagerly anticipating the release of Shemue III, however, we unfortunately we must delay its release,” creator Yu Suzuki said. Shenmue III started with …
Read More »Indie game Everything qualifies for Oscar longlist
Developer David O' Reilly says the project is the first from gaming to qualify for an Academy Award
Read More »E3 Coliseum schedule revealed
The full line-up for E3 2017’s Coliseum showcase has been released. The show is produced by The Game Awards host Geoff Keighley and offers two days of programming, including interviews and spotlights on many of gaming’s biggest publishers and developers. E3 badge holders in attendance can attend for free, although …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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