Retail superpower Tesco is planning yet more growth in the video games market with heavy investment in online and in-store operations throughout 2008. And in a move likely to enrage indies, it has vowed to continue selling cut-price games. After a flourishing year in 2007, which saw Tesco smash sales …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
SCi shares rocket following management exit
Eidos parent SCi’s share price jumped by almost 30 per cent this morning, after the company announced its management team had stepped down. At the time of posting, shares in the company had climbed to 62 pence – up 14 pence, or 29.17 per cent. The price has steadily climbed …
Read More »US: Halo 3 claims 2007 software crown
Microsoft’s Halo 3 was the biggest selling game in the US in 2007, shifting 4.82 million copies in just over three months on the market. The only other title to come close was Nintendo’s Wii Play, which comes bundled with a Wii Remote, having sold 4.12 million copes. Other top …
Read More »US: Nintendo DS triumphs in 07 hardware war
In a year that has seen all of the so-called seventh-generation of machines fully established and battling it out on the market, Nintendo’s DS has emerged as the top selling console in the US in 2007. The DS shifted 8.5 million units throughout the year in the US, well ahead …
Read More »US: Games market climbs by 43 per cent in 07
The US video games industry is sky-high following news of a bumper 2007 that saw total video game related sales for the year hit $17.94 billion – an increase of 43 per cent compared to the $12.53 million hit in 2006, according to figures from NPD. Breaking the sectors down, …
Read More »Ultizen buys M-Star
Chinese firm buys fellow mobile dev
Read More »Cavanagh leads SCi management departures
Following a period of increasing pressure on the board of Britsoft publisher and Eidos owner SCi, CEO Jane Cavanagh, managing director of publishing Bill Ennis and managing director of studios Rob Murphy have all left the company. Group CFO Phil Rogers steps up to fill Cavanagh’s position, despite having only …
Read More »Ubisoft trade show returns for 08
Ubisoft has invited European press and business partners to its second UbiDAYS trade show, which will take place at Paris’ Louvre museum on Wednesday, May 28th-29th. The event will be the second ever UbiDAYS. Last year’s expo heralded the launch of Ubisoft’s Games for Everyone casual range. The publisher has …
Read More »Now HD-DVD is losing the porn war
Though it might seem insignificant compared to the recent decision from Warner, the latest studio to pull out of HD-DVD production could deliver an equally large blow to HD-DVD’s survival chances. TGdaily reports that leading hi-def pornography film studio Digital Playground has withdrawn its support of HD-DVD and instead backed …
Read More »HP leads Dell in 2007 PC sales
HP extended its lead in global PC shipments in the fourth quarter, despite moves by Dell to increase its retail presence during the period. To read the story in full, head over to MCV sister site PC Retail.
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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