A recent study by Professor Rowell Huesmann of the University of Michigan has claimed that viewers of violent TV and video games are more susceptible to increased aggression, according to Science Daily . "Exposure to violent electronic media has a larger effect than all but one other well-known threat to …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Virtual Console sales total $33m
Though it can be hard to get firm data from platform holders regarding the success, or otherwise, of their digital distribution offerings, Nintendo has stated that it has to date made $33 million from paid downloads on its Virtual Console service, IGN reports . This equates to 7.8 million downloads …
Read More »‘Montreal hasn’t drained industry talent’ – Invest Quebec boss
Head of agency responsible for region's tax credits says they will remain despite claims by UK minister
Read More »Fils-Aime: Wii shortage a missed opportunity
With the global demand for Nintendo’s Wii currently far outweighing the available supply of hardware, despite the 1.8 million units being manufactured by the firm each month, Nintendo’s American president has admitted that the shortage is a missed opportunity for the platform holder. Retail giant Amazon recently admitted that it …
Read More »Moledina reveals more GDC speakers
Event's director names Heroes exec producer and Radical devs as latest to host sessions
Read More »The digital download BBFC loophole
The Video Recordings Act 1984 makes it an offence to supply a recording containing a video work without BBFC classification. Video games which are not video works, or which are not supplied as a video recording, will not require classification from the BBFC. The question in each case is therefore …
Read More »INTERVIEW – IGA Worldwide
You recently signed a major deal with NBC – can you tell us a little about it? Justin Townsend: This new agreement effectively means that their digital sales force in North America will be able to sell a portion of our inventory alongside the various premium TV properties NBC owns …
Read More »Sony Online Entertainment to open Indian studio
MMO firm to target Bangalore via team up with local firm for Q1 2008 opening of new office
Read More »New Kuju studio focuses on digital downloads
UK-based developer Kuju is to launch a new studio named Double Six that will focus on the production of digital download titles for emerging networks such as Xbox Live Arcade, Wii Ware, PlayStation Network and casual PC games portals, Gamesindustry reports. We believe that there are some great opportunities out …
Read More »Last week to register for Lyon GDC
Pre-registration rate still available to prospective delegates
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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