Cambridge-based technology company Geomerics has announced that its Enlighten lighting tool has joined Epic's Integrated Partners Program for Unreal Engine 3.
Read More »[From the Industry] All winners of the German Computer Game Awards 2024
It was a good night for Everspace 2! …
It’s time to vote for the winners of this year’s MCV/DEVELOP Awards!
Games can only get better? Let's take back controller? Ok, so not the best election slogans, but don…
Games Growth Summit 2024: Navigating Transition in the Gaming Industry
The gaming industry stands at a crossroads, grappling with job cuts, reduced capital, and shifting m…
The shortlist for the 2024 MCV/DEVELOP Awards!
After carefully considering the many hundreds of nominations, we have a shortlist! Voting on the win…
[From the Industry] Dicefolk Brings Deckbuilding & Monster-Collecting to Switch
Dicefolk to Bring Deckbuilding and Die-licious Monster-Collecting Gameplay to Nintendo Switch Later …
ISM announces pre-GDC poker event for charity
Studio management team ISM has teamed up with GDC organiser CMP to put together the conference's first charity poker tournament, supporting the Starlight Starbright Children’s Foundation.
Read More »Eidos to open games studio in Montreal
Just a week after Ubisoft Montreal upped its ambitious expansion plans, Eidos has confirmed it will open a games development studio in the city, creating 350 jobs in three years.
Read More »Former Clover devs re-sprout as Seeds
The CEO of Capcom's closed Clover studio has opened a new Japanese development company called Seeds - and he has already populated the team with fellow Clover refugees.
Read More »New acquisition has EA Singing
EA will add social networking - and perhaps music games - to its development capabilities thanks to the acquisition of SingShot, a San Francisco-based online karaoke community.
Read More »Founders of GOD launch Gamecock
The former executives of Gathering of Developers have established a new publishing outfit, called – bizarrely - Gamecock Media Group.
Read More »â??Future-proofingâ?? approach for Ubisoft Montreal
More details have emerged regarding the expansion of Ubisoft's massive Montreal studio, revealing that a bulk of its hires will be graduates while the firm readies itself for future console generations.
Read More »Ubisoft Montreal to become world’s biggest studio
Ubisoft Montreal is aiming to have over 3,000 staff under its roof by 2013 following a deal with the Canadian government - a move which would make it the world's largest games development studio.
Read More »Studio Profile: Fuse Games
The latest entry in our month-long series of profiles examining the biggest, most interesting, and influential studios in the UK and Europe looks at Fuse Games...
Read More »Xbox Live Arcade boss moves to PopCap
It's been a busy week for casual games news, and it's not letting up - Xbox Live Arcade boss Greg Canessa is to leave Microsoft and join Bejwelled developer PopCap, to help build that company's focus on non-PC platforms.
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Q&A: Stefano Petrullo and Torsten Oppermann on Renaissance PR joining the 1SP family, and what creating a ‘superagency’ actually means
Renaissance PR was acquired by 1SP Agency last week. We checked in with both companies to ask some questions about the acquisition, and what it’ll mean for them going forward
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Final Boss: Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Classyk Games on Liberation, and bringing the flavour of classic British sci-fi to indie space games
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Final Boss: Snow Rui, President and CFO at Hooded Horse
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Snow Rui, President and CFO at Hooded Horse
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When We Made… Mortal Kombat 1
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When We Made… Fae Farm
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Levelling Up – Newfangled Games’ Henry Hoffman
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Rising Star – Stuart Pentelow, programmer at d3t