It looks as if we now know the name and setting of the next Assassin’s Creed title. It’s called Assassin’s Creed: Origins and will be set in ancient Egypt, if reports are to be believed. The news comes from a couple of sources, both of which have since been confirmed …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Overwatch exodus continues as Splyce release team
Splyce has joined the ranks of major esports organisations to drop out of the Overwatch pro scene, with Splyce’s CEO Marty Strenczewilk announcing that Splyce is releasing their Overwatch roster and “taking a step back” from the scene. CompLexity, Denial and Red Reserve have all ditched their Overwatch teams over …
Read More »VR: the final frontier – Ubisoft talks Star Trek: Bridge Crew and the challenges of VR
Back in June last year, MCV named its top titles from E3 2016. When it came to VR games, though, we faced a difficult decision: choosing between Capcom’s Resident Evil VII: Biohazard and Ubisoft’s Star Trek: Bridge Crew. We chose the latter due to the unparalleled sense of being inside …
Read More »Keywords buys XLOC for $0.9 million
XLOC responsible for a web-based globaisation CMS
Read More »‘Milestone year’ sees EA stock hit $100 for first time
EA’s share price passed the $100 mark yesterday after what boss Andrew Wilson described as a milestone year. Q4 revenues jumped 16 per cent to $1.53bn, although net income fell nearly 40 per cent to $566m. However, while physical game sales were flat, digital revenues are soaring. Furthermore, the company …
Read More »Gear VR still most popular headset, ships 782k in Q1 – SuperData
SuperData has updated its VR headset shipment figures and Samsung’s Gear VR headset is once again the most shipped headset in Q1, according to the research firm’s estimates. In Q1, the Gear VR shipped 782,000 units through to consumers and businesses, says SuperData, making it by far and away the …
Read More »Hitbox and Azubu merge to form Smashcast
Live streaming services Hitbox and Azubu have merged to form Smashcast, turning the newly-formed LA-based company into the world’s largest independent eSports broadcaster outside Asia. The platform, which will utilise Hitbox and Azubu’s 20m monthly active users, hopes to be a main competitor to Twitch, and will be the only …
Read More »nDreams and Climax on how to build a successful VR business
With vast sums of money being poured into VR around the world, the virtual reality development scene has never been healthier. In a recent GDC survey, for instance, there were more developers making games for VR (24 per cent) than there were for the Xbox One and Project Scorpio (22 …
Read More »The National Videogame Arcade – Culture? Shock!
The National Videogame Arcade’s Iain Simons talks about why the divide between video games and art culture might be smaller than everyone thinks ?
Read More »CompLexity become third team this week to eject from Overwatch pro scene
CompLexity gaming have announced that they’ll be exiting the competitive Overwatch scene, citing issues with Overwatch’s “current transitional phase.” CompLexity are the third organisation to eject from the Overwatch scene in the past week, with TSM and Red Reserve both claiming that uncertainty over the game’s competitive future as the …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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