Director Hajima Tabata has revealed that Final Fantasy XV broke even after just one day on shop shelves. According to DualShockers, who visited Square Enix in Tokyo, Tabata said the 5m units Final Fantasy XV sold on Day One was enough to cover the game’s entire development costs. The game …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
GTA V has shipped 75m copies since launch, selling more in 2016 than 2015
It’s now Take-Two’s turn to report on its quarterly financial results, and CEO Strauss Zelnick revealed during the earnings call that Grand Theft Auto V has shipped over 75m units since launch in September 2013. Rockstar’s title was the sixth best-selling game of 2016, he further said. Following this announcement, …
Read More »Nintendo’s Kimishima says 3DS will ‘co-exist’ with Switch
Nintendo has once again stated that the 3DS has a long life ahead of it, despite the company’s upcoming Switch launch. Nintendo president Tatsumi Kimishima told investors at a Q&A meeting that he believes the 3DS can continue to "co-exist" with the Switch for the foreseeable future. "Nintendo 3DS is …
Read More »Nintendo to release 2-3 mobile games per year
Nintendo president Tatsumi Kimishima has revealed more details about Nintendo’s future mobile strategy, stating the company plans to release multiple games each year going forward. Speaking at an investor Q&A session, Kimishima said: "We plan to continue releasing two to three titles per year that consumers can enjoy as Nintendo’s …
Read More »Take-Two net revenue up 15% for fiscal Q3
Take-Two once again saw better than expected results for the quarter ending December 31st. The 2K Games and Rockstar parent firm reports net revenue rising 15 per cent to $476.5m, thanks to GTA V, Grand Theft Auto Online, WWE 2K17, NBA 2K17 and Civilization VI. Meanwhile digital revenue soared 64 …
Read More »InnoGames post record financials after a decade of year-on-year growth
Players managed 600m hours of gameplay on InnoGames titles in 2016
Read More »Physical game sales drive Sega profits for 2016
Sega has released its consolidated results for the nine months ended December 31st 2016, and its sales and profits are both up year-on-year. Net sales rose by 16.6 per cent to 285.7bn (2.05bn) year-on-year, while profits increased by 462.1 per cent to 36.5bn (262m). As for Sega’s Entertainment Contents Business, …
Read More »Milestone and Koch media team up for publishing partnership
Partnership to publish all of Milestone's 2017 titles
Read More »Bird Song – The music of Eagle Flight
With a new kind of reality comes a new challenge in the world of games music. Sean Cleaver speaks to composer Inon Zur about his latest work on Ubisoft’s VR title, Eagle Flight
Read More »Blizzard let players spend World of Warcraft gold on other games
Battle.net credit can be spent on cosmetics in other games or even other Blizzard titles
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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