From a potential sequel through to independent project and finally successful game, Sean Cleaver talks to Techland’s Tymon Smektala about the storied production of Dying Light
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
Crytek announces further redundancies at Frankfurt HQ
UPDATED: After confirming a number of studio closures at the end of last year, Crytek has now confirmed that it will also be scaling down its Frankfurt office, resulting in a further 15 employees being let go. In a pre-prepared statement, Crytek said the changes will also affect the publishing …
Read More »Zenimax Snaps up Escalation Studios
The studio, which helped to make Snapmap on Doom, are working with other Zenimax studios.
Read More »ZeniMax acquires Doom SnapMap team Escalation Studios
Bethesda Softworks’ parent company ZeniMax Media has announced it’s acquired Escalation Studios, the team responsible for 2016’s Doom SnapMap editor. The Dallas-based studio was founded in 2007 by industry veterans Tom Mustaine and Marc Tardif, and has since been involved with the creation of Disney Infinity’s Toy Box for mobile …
Read More »Take-Two purchase Social Point for $250m
The Spanish mobile developer has been acquired to expand Take-Two's portfolio
Read More »Jagex brings RuneScape to Amazon Echo
Jagex has announced it’s bringing the RuneScape series to Amazon’s Alexa Engine. Entitled RuneScape Quests: One Piercing Note, Jagex describes the exclusive audio-based adaptation of the studio’s flagship MMORPG as an interactive murder mystery audio adventure game that lets players progress through the story via voice commands. The title has …
Read More »Going underground: The story of Dinosaur Polo Club’s Mini Metro
Back in 2001, brothers Peter and Robert Curry joined the games industry working at developer Sidhe Interactive. The duo went on to work on titles such as Adidas Football Fever, Rugby League and Gripshift. After a five-year stint, along with fellow programmer Lloyd Weehuizen, they set up an indie studio …
Read More »Ex-Disney and Mattel exec heads up Activision’s new Consumer Products arm
Activision Blizzard has announced the creation of a brand new Consumer Products division, and that it has hired Mattel and Disney vet Tim Kilpin to head it up. In this new role,Kilpin will be tasked with working on new products to expand and deepen audience engagement” with the firm’s brands …
Read More »Pokemon Go is the fastest app to reach $1bn gross revenue
Pokmon Go has become the fastest app to surpass $1bn in worldwide gross revenue, according to a new report from data analyst Sensor Tower. After just seven months on the market, Niantic’s mobile mega hit continues to show up its rivals, earning almost double the revenue of rival title Clash …
Read More »Take-Two acquires Spanish mobile dev Social Point for $250m
Rockstar and 2K Games parent company Take-Two has made a sizeable investment in its mobile strategy. The firm has acquired Barcelona-based mobile developer Social Point for $250m (197.7m). That amount is comprised of $175m (138.42m)in cash, as well as roughly $75m (59.3m) in shares. Founded in 2008, Social Point has …
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

MCV/DEVELOP News, events, research and jobs from the games industry
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