Headset and other accessory maker Turtle Beach has partnered with custom apparel company Electronic Gamers’ League (EGL) to make a new eSports backpack. The FLYTE is a eSports backpack that “has everything you need to take your gaming lifestyle wherever you go,” according to the official press release, and it …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Blazing Griffin secures £5m in funding to support further studio growth
Scottish digital entertainment group Blazing Griffin has just completed its Series A round of venture capital financing, the company announced today, raising a total of 5m led by private investors and matched by the Scottish Investment Bank. Blazing Griffin says the funds will be used to help support its continued …
Read More »The Develop Post-Mortem: Dying Light
From a potential sequel through to independent project and finally successful game, Sean Cleaver talks to Techland’s Tymon Smektala about the storied production of Dying Light
Read More »Crytek announces further redundancies at Frankfurt HQ
UPDATED: After confirming a number of studio closures at the end of last year, Crytek has now confirmed that it will also be scaling down its Frankfurt office, resulting in a further 15 employees being let go. In a pre-prepared statement, Crytek said the changes will also affect the publishing …
Read More »Zenimax Snaps up Escalation Studios
The studio, which helped to make Snapmap on Doom, are working with other Zenimax studios.
Read More »ZeniMax acquires Doom SnapMap team Escalation Studios
Bethesda Softworks’ parent company ZeniMax Media has announced it’s acquired Escalation Studios, the team responsible for 2016’s Doom SnapMap editor. The Dallas-based studio was founded in 2007 by industry veterans Tom Mustaine and Marc Tardif, and has since been involved with the creation of Disney Infinity’s Toy Box for mobile …
Read More »Take-Two purchase Social Point for $250m
The Spanish mobile developer has been acquired to expand Take-Two's portfolio
Read More »Jagex brings RuneScape to Amazon Echo
Jagex has announced it’s bringing the RuneScape series to Amazon’s Alexa Engine. Entitled RuneScape Quests: One Piercing Note, Jagex describes the exclusive audio-based adaptation of the studio’s flagship MMORPG as an interactive murder mystery audio adventure game that lets players progress through the story via voice commands. The title has …
Read More »Going underground: The story of Dinosaur Polo Club’s Mini Metro
Back in 2001, brothers Peter and Robert Curry joined the games industry working at developer Sidhe Interactive. The duo went on to work on titles such as Adidas Football Fever, Rugby League and Gripshift. After a five-year stint, along with fellow programmer Lloyd Weehuizen, they set up an indie studio …
Read More »Ex-Disney and Mattel exec heads up Activision’s new Consumer Products arm
Activision Blizzard has announced the creation of a brand new Consumer Products division, and that it has hired Mattel and Disney vet Tim Kilpin to head it up. In this new role,Kilpin will be tasked with working on new products to expand and deepen audience engagement” with the firm’s brands …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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