From our sister publication eSportPro
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[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
PlayStation is sponsoring a Liverpool-based bootcamp to get young girls into tech
New bootcamp focusses on 11-14 year old teens
Read More »Warface to be published by My.com from February
Crytek’s Warface has a new publisher for Europe and North America. Starting from February 2017, the first-person-shooter will be published by My.com in the above territories. Crytek, meanwhile, will remain in charge of updates as well as its ongoing support. With My.com taking over all publishing and operations duties, the …
Read More »How Team17 plans to bring Worms into the world of eSports
The Worms franchise has long been seen as one of the most competitive out there. Countless hours have been lost by many playing against friends on the sofa, with screams of laughter and more than a few arguments and disagreements. As new titles in the series have added new ideas …
Read More »Activision caps daily Call of Duty pro points to prevent player burnout
Activision has announced that it will cap the amount of pro points professional Call of Duty players can earn in a single day. Pro points are used to determine which teams will be invited to CWL LAN events, and will ultimately decide the teams that make it into the World …
Read More »Big Ten Network to broadcast new Collegiate League of Legends competition
Riot Games and Big Ten have announced a new partnership that will see a new Collegiate League of Legends competition be broadcast on the Big Ten Network. The competition will feature twelve teams from Big Ten schools and kicks off on January 30th. Illinois, Indiana, Iowa, Maryland, Michigan, Michigan State, …
Read More »Fig to expand number of crowd-funding projects after raising $7.8m in VC finance
Crowdfunding and investment platform Fig has announced it’s secured $7.84m of funding in its first round of venture capital financing, a sum the company says will allow it to expand the number of game projects it can host going forward. VC firms Spark Capital and Greycroft led the round of …
Read More »Indian businessman Ronnie Screwvala set to invest $15 million in eSports
Ronnie Screwvala, who made his money in film and TV in India, is set to invest almost $15 million into eSports in order to launch a major league in the country. Screwvala’s company USports is looking to set up the competition, and is looking to broadcast it on TV both …
Read More »US games market made $30.4bn in 2016, console and PC market revenue falls 12%
The American games market is on the rise, with consumer spending increasing by $200m in 2016. That’s according to a report from US games trade body the ESA and market tracker NPD, which says the nation’s games industry generated $30.4bn in 2016. 2015’s figure was $30.2bn. That includes revenue from hardware, software, …
Read More »University of Toronto introduces Canada’s first eSports scholarship
The University of Toronto has become the first university in Canada to offer an eSports scholarship to students. The Victor Xin Scholarship in eSports has been funded, as you may have guess, by Victor Xin a UoT alumnus who is a managing partner at an investment firm. Any undergraduate student …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
![Liz Prince Amiqus [Industry news] Amiqus Business Manager Liz Prince recognised with MBE](https://mcvuk.com/wp-content/uploads/Liz-Prince-Amiqus-110x75.jpg)
![PlanetPlay UNICEF Play For The Children Collection [Industry news] PlanetPlay and UNICEF unite gamers for global impact](https://mcvuk.com/wp-content/uploads/PlanetPlay-UNICEF-Play-For-The-Children-Collection-110x75.jpg)
![Screenshot 2026 05 26 173702 [Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce](https://mcvuk.com/wp-content/uploads/Screenshot-2026-05-26-173702-110x75.jpg)




