Online mentorship course will run for six months and teach devs about the business side of game making
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
We Happy Few developer Compulsion on E3 hype, drugs and Early Access
Xbox showed off a lot of products during its E3 briefing this year. It announced not one, but two new consoles. It showed off some of its blockbuster first-party line-up, including new entries in the Gears of War and Forza franchises. But for five minutes, an indie game called We …
Read More »Three Fields ‘can’t afford’ to support Dangerous Golf after debut fails to hit sales targets
Creative director Alex Ward details technical features that didn’t make the cut due to compact development team
Read More »Humble reassures devs over fraud worries: ‘Let us take care of this’
Bundling platform details machine-learning defence system, SMS verification and key cancellation measures utilised in battle against sham purchases
Read More »Telltale’s Batman will introduce online multiplayer
Batman: The Telltale Series will bring with it the studio’s first stab at adding multiplayer to its successful narrative game design model. Shacknews reports that the game will introduce a new mode called Crowd Play. Although not formally announced as of yet, it was shown off over the weekend at …
Read More »Oculus expands motion-tracking support to four sensors
Accuracy of Rift headset movement improved as launch of Touch controllers approaches
Read More »Dangerous Golf has yet to hit sales expectations
Three Fields Entertainment has admitted that its recent debut release Dangerous Golf hasn’t yet sold in the numbers it was hoping. The game arrived on PC consoles on PC on June 2nd and very much divided critics. On PS4, for instance, the game has a Metacritic score of 56 per …
Read More »No PlayStation Plus required for No Man’s Sky online features
PS4 owners will not be required to subscribe to PlayStation Plus if they wish to advantage of No Man’s Sky galaxy-spanning online features. While No Man’s Sky is pretty much a single player experience as you roam around the almost impossibly vast game world, the title does boast a number …
Read More »Niantic has stopped accepting Pokestop and gym requests
If you live in the sticks and haven’t already requested the addition of a Pokegym in your village, then it sounds like you’re out of luck. Pokemon Go developer Niantic had previously introduced a system whereby users were able to request the creation of either gyms of Pokestops at specific …
Read More »Xbox Play Anywhere: All devs need to know
Playground Games creative director Ralph Fulton and director of program management for Xbox Mike Ybarra answer the big questions about how devs can get their games running across Xbox One and PC
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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