Oculus has updated the number of motion-tracking sensors supported by the Rift virtual reality headset, ahead of the launch of its Touch motion controllers later this year. The tech now allows devs to track through up to four boxes, twice the number used in the standard room-scale VR setup for …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
GetSocial secures Rovio and WG Cells deals
In-app marketing firm helping track app invites in Nibblers and Smash Squad
Read More »Nintendo’s NX will be a handheld with removable controllers that runs on cartridges
Main body of machine will be a screen with a folding stand for portable use, running on Nvidia’s Tegra processor
Read More »NX is a portable console with detachable controllers, report claims
Nintendo’s NX, according to new reports, IS a portable console that can hook up to a TV. Eurogamer says it has word from a number of sources that the NX is a high-power portable console with its own integrated display. It adds that the device has an attachable controller at …
Read More »CS:GO ELeague Finals: What Can You Expect?
It’s been a ride. ELeague – the televised CS:GO tournament from Turner Broadcasting – is coming to an end, and it’s easy to call it a success. The matches have been thrilling, the production has been fantastic and the viewing numbers have been surprisingly high. Read more on Ginx >>>
Read More »How do you explain the phenomenon of watching videogames?
For all our think pieces about interactive media, social media, and virtual reality, we are all still very much living in a culture of spectation. Big budget movies, music videos, episodic television, and professional sports: these are still the main sites of cultural cohesion for most people in the United …
Read More »Why Overwatch’s South Korean coup matters
Crown and king should not be conflated – the latter is forever destined to be replaced. Sometimes it takes months, sometimes years, but in the end, the mantle must pass to another. No reign lasts forever, and League of Legends may be drawing on, at least in one nation. Read …
Read More »Checking Riot’s lane swap assumptions
So far, I’ve mainly dealt with statistics and fairly small, straightforward statements from Riot Games’ original statement discussing the changes coming to turrets and minions on Patch 6.15. Addressing the rest of Riot Games’ claims for why they believe the changes they are implementing are necessary requires more interpretation and …
Read More »Isaiah "TriForce" Johnson: building the Jamaican esports community into an industry
In esports, for every big-name region like China or the US, there’s dozens of smaller regions that have never found international success. Nowhere is this more true than Jamaica and the Caribbean, where Isaiah Triforce” Johnson, founder of Empire Arcadia, is fighting to help turn an esports community into an …
Read More »Total War TV show Time Commanders is returning
Remember that game show where folk would wage war using a version of the Total War engine? It’s coming back. The BBC has revealed that Time Commanders has been renewed for a new run. Creative Assembly’s Total War is seemingly back, too, what with the Total War Twitter account linking …
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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