Former mobile publisher CEO heads up operations at Total War studio
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
16 free dev tools you might not know
Coding your game is only one step on the long journey to release – and just part of the final cost. In order to help trim down your budget, Develop presents some of the (literally) priceless tools, from editing audio and assets to capturing press assets, that you may not have considered using
Read More »Star Trek Online sets coordinates for next-gen
Star Trek Online is boldly going where no other Roddenberry-influenced MMO has gone before – PS4 and Xbox One. Having spent six years seeking out new life and new civilisations on PC, the now free-to-play title is going to try its luck on next-gen hardware. It brings with it some …
Read More »The Foundry appoints new chief customer officer
Former Industrial Light & Magic exec Jody Madden promoted to new role
Read More »‘When the industry you’re in takes a hit, it’s important to come together’: Devs react to UK studio closures
Evolution and Lionhead’s collapses have shaken the UK sector, but also led major studios to offer help
Read More »What did we learn at Interface 2016?
Following MCV and Develop’s third Interface event, we round up the biggest learnings from our schedule of speakers and panels. 1. ‘A great Kickstarter is 50 per cent having a great idea and50 per cent being able to convince people you can finish it’ This year’s Interface kicked off with …
Read More »Unity Focus: Overcoming VR design quirks in Job Simulator
CEO Alex Schwartz explains how Owlchemy Labs made the tedious terrific
Read More »Overwatch beta sees 9.7m players
A record-breaking number of gamers played the beta for Blizzard’s upcoming release Overwatch. Over9.7m consumers tried the team shooter, making it Blizzard’s biggest ever beta. Not only that – 4.9bn minutes of gameplay (more than 81m hours) were played. Comparing this to the performance of other betas – over nine …
Read More »Six more universities bolster Crytek’s VR First programme
UK’s University College London and Manchester Metropolitan University among new locations to establish dedicated virtual reality labs
Read More »MCV Jobs Weekly: New biz dev manager for Curve
Vega joins from PlayJam, Innogames hires head of PR and Climax scores new art director. Curve Digital appoints new business dev manager John Vega has joined the London-based publisher as business development manager. Vega previously held various positions at games network PlayJam: he began as a QA and integration analyst …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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