You don’t need us to tell you that in 2016, streaming is kind of a big deal in certain circles. But did you know that the amount of people watching Counter-Strike: Global Offensive is equal to more than 10% of the people actually playing it? We’re talking upwards of 60,000 …
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[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
Life is tough on the Counter-Strike pro circuit
On April 2, more than 10,000 people took their seats in Columbus, Ohio’s Nationwide Arena to watch the Major League Gaming Counter-Strike: Global Offensive final match between European powerhouse Natus Vincere and Brazilian upstart Luminosity. Those fans were soon out of their seats, yelling and cheering at the unfolding drama. …
Read More »Lizard Squad claims responsibility for Blizzard DDoS attack
Blizzard has suffered an attack on its servers that halted access to many of its games. Hacking group Lizard Squad has claimed credit for the attacks on social media, pre-empting the downtime with a Get Ready” message. It has also warned that further attacks are on the way, although Blizzard’s …
Read More »WSVG owes $32,000 in prize money to players months after initial payment deadline
Tournament organiser WSVG have yet to pay out $32,000 in prize money. The company, which held an event in the Maldives in October 2015, offered up an initial $50,000 prize pool to be split across Hearthstone, Starcraft II and FIFA tournaments, however most of this has not been received by …
Read More »Oculus Rift games can be patched to work on HTC Vive
It seems as if Oculus Rift exclusives are exclusive only in name. Polygon reports that a third party program released on Github allows any Oculus Rift title to be played on the HTC Vive headset. The first release allows titles such as Lucky’s Tale and Dreamdeck to happily run on …
Read More »Oculus Rift exclusives come to HTC Vive thanks to unofficial patch
LibreVR plug-in ‘reimplements functions from the Oculus runtime and translates them to OpenVR calls’
Read More »Press accreditation now open for Gamescom 2016
Gamescom organiser Koelnmessehas opened press accreditation for this year’s show. This will be open online until two weeks before the event starts on Wednesday, August 17th. More information can be found here. Signing up as a member of the press grants you a press ticket for the Cologne trade show, …
Read More »Brunel University wins biggest-ever UK student game jam
Lost in Babel tops 36-hour competition entered by 20 educational institutions
Read More »Unity Focus: How the Homeworld IP saved Deserts of Kharak dev Blackbird Interactive
Blackbird Interactive went from developing a spiritual successor to Homeworld to helming the first new entry in the sci-fi strategy series in more than decade. Lead programmer Yossarian King reveals the transformative power held by the licence
Read More »‘It appears that GTA might make the world a worse place for females’
The links between games violence and real-world violence are dubious, but a new study has suggested a worrying new corroboration between some games and social attitudes. An Ohio State University study has found that young male gamers who identify with characters in violent games that objectify women show less empathy …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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