Shaquille O’Neal, the former NBA superstar, has become the latest American sports celebrity to put their money into their electronic counterparts. Joined by baseball players Alex "A-Rod" Rodriguez and Jimmy Rollins, the three were part of last week’s financial round for eSports team NRG. NRG fields a League of Legends …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Riot Games and Australian Hoyts team up for cinema viewing parties
Hoyts Cinemas have joined as an official sponsor of the Oceanic Pro League in Oceania and will act as the official viewing party partner for all major League of Legends esports events during 2016. Damian Keogh, HOYTS Group CEO said, HOYTS are excited to partner with League of Legends esports …
Read More »The rise and fall of StarCraft II as an eSport
When the history books of esports are written, they will refer with reverence to the Roman Empire of gaming that was StarCraft. Released in 1998, the original StarCraft developed an unprecedented following in South Korea, where, for over a decade, complex leagues with ever-burgeoning prize pools increased the game’s profile …
Read More »Blizzard investigating allegations of win-trading in China’s Hearthstone scene
Blizzard is investigating accusations of large-scale cheating in China’sHearthstonecommunity, both on the in-game ladder and in offline tournaments. The allegations, brought to light by senior members of the ChineseHearthstonecommunity and published last week byGosuGamers, claimed that over a dozen top Chinese players were involved, including TongFu’s "FengFengFeng" and five members …
Read More »Casters boycott LoL tournament until Riot increases freelance pay rates
Multiple freelance League of Legends casters have signed an open letter announcing their boycotting of the Mid-Season International over pay rates. Christopher MonteCristo” Mykles, Erik "DoA" Lonnquist, and Chris PapaSmithy” Smith were invited by Riot to cast the event, to take place in Shanghai this May, but turned down the …
Read More »EA promotes Laura Miele to EVP of global publishing
FIFA publisher EA has announced that Laura Miele is joining its executive leadership team next month. The firm’s CEO Andrew Wilson announced Miele’s promotion in a blog post on its website, saying that her new role would be effective start Q1 2017 (April 1st). This is also when Peter Moore …
Read More »SuperData: Digital games generated $6.2bn worldwide in February
Digital game sales were up ten per cent year-on-year this February, reaching a total value of $6.2b (4.4bn). That’s according to research firm SuperData, which reports that digital console games saw the largest growth – 34 per cent year-on-year. Console also saw a 27 per cent growth in audience. New …
Read More »15 year-old MMO is making $100m a month for Shanda Games
Chinese mobile games publisher Shanda Games is enjoying remarkable success from an unlikely source. The Legend of Mir Mobile is a port of 15 year-old Korean MMO The Legend of Mir 2. Tech In Asia reports that vice chair Zhu Xiaojing has said that the game is earning currently between …
Read More »Fixing Rovio’s broken wings
James Batchelor asks Rovio's EVP of games Wilhelm Taht how the Angry Birds firm is recovering from multiple layoffs, returning to its entrepreneurial roots and adapting to the free-to-play world
Read More »EXCLUSIVE: Would the games industry rather fight 1 horse-sized duck or 100 duck-sized horses?
As readers of MCV magazine will know, last month saw the introduction of a brand new section in which we ask THE burning question at the heart of the games industry. That question is this: Would you rather fight one horse-sized duck or 100 duck-sized horses? We didn’t want you …
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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