"It was truly the honor of a lifetime to have the opportunity to create worlds and heroes for such a passionate audience."
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[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
Focus Home Interactive acquires Streum On Studio
"We are delighted to welcome Streum On Studio to the federation of talents we are building around Focus"
Read More »Ubisoft joins Tezos blockchain ecosystem as corporate baker
Tezos looks to be an ideal platform for Ubisoft to experiment with the technology
Read More »Sony admits ‘we made the wrong decision’ on PS3 and Vita stores
"We see now that many of you are incredibly passionate about being able to continue purchasing classic games on PS3 and PS Vita for the foreseeable future"
Read More »Xbox announces expansion of cloud gaming to Apple devices
Browser based Xbox Cloud Gaming service will also work on Windows 10 PCs and rollout to other devices in the future
Read More »Team17 and Studio Koba are selling a one-off Narita Boy arcade cabinet, with profits going towards games preservation initiative
Team17 and Studio Koba have announced the one-off availability of Narita Boy: Techno Edition – an exclusive edition of the game, with all profits going towards supporting games preservation.
Read More »Wizards of the Coast expands EMEA team for “hugely exciting year”
“Our recent appointments and promotions highlight our commitment to engaging and developing the very best talent from across the games industry”
Read More »Ludo AI completes its public beta, with subscriptions starting at $20 a month
'Gamestorming' platform Ludo AI has completed its open beta
Read More »Amazon cancels Lord of the Rings MMO following dispute with Tencent
This latest setback for Amazon's gaming ambitions was caused by a dispute with Tencent.
Read More »Nintendo Switch, Call of Duty: Black Ops Cold War and PS5 DualSense, lead another record-breaking month at US retail
And the PS5 is the fastest selling console in US history in both unit and dollar sales
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
Studio Atelico, the independent game studio building AI-native games and the technology behind them, today opened Early Access to the Atelico AI Engine, the first AI engine purpose-built to power AI-driven gameplay.
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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