Moving the service to Smart TVs is a key step to the ubiquity it needs to succeed
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[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in co…
Microsoft has finally added language support information to the Xbox Store
Positive move is the first step but more are needed
Read More »CD Projekt Red is under investigation by Poland’s Office of Competition and Consumer Protection
If UOKiK finds that CD Projekt Red acting misleadingly ahead of Cyberpunk 2077's launch, and has not done enough to address the game's issues, the developer could face a 10 per cent fine of its annual income.
Read More »POC in Play co-founder launches Studio AC Games to “create diverse, enriching experiences”
A new development studio, Studio AC Games, has been founded to create more diverse titles.
Read More »Epic acquires RAD Game Tools – including Oodle Kraken compression
Kraken codec is natively supported by PS5 hardware
Read More »Kwalee pledges 100% of UK profits from Teacher Simulator to help tackle child food poverty
Mobile developer Kwalee is pledging 100 per cent of UK profits from its title Teacher Simulator to the Marcus Rashford-backed charity FareShare.
Read More »UK video game revenues exceeded £4bn for the first time in 2020
Video games generated £4.2bn in revenues in the UK in 2020, the first time it has breached the £4bn threshold.
Read More »Superdata: games industry grew by 12% in 2020 to $139.9bn
It’s now a familiar story, but Superdata has put a figure on the boon the industry has seen over the last 12 months due to the pandemic. With the sector seeing a big 12 per cent uplift across the globe to a record total of $139.9bn. The premium game market …
Read More »Duracell spokesperson claims long-term deal is reason for Xbox Series X still using AA batteries
"We intentionally offer consumers choice in their battery solutions for our standard Xbox Wireless Controllers," says Microsoft in response
Read More »Read the January issue of MCV/DEVELOP online now! Featuring THQ Nordic, PR Panel, Midwinter Entertainment and more
also Elite Dangerous, Unity and next gen, CREY and more
Read More »-
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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[Guest post] What Japan’s gamers can teach the rest of the games industry
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[Guest post] What Gamescom 2026 Means for Games Investment
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More » -
Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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