Nintendo has announced a black 3DS XL model is heading to retail in US and Canada this month – officially confirming last week’s advertisement leak for the handheld. While the listed release date on the ad of July 26th was incorrect, the new color (at least to those stateside) will …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Activision Blizzard Q2: $1.05bn net revenue, $4.6bn in cash and assets
Activision Blizzard has announced financial results for the second quarter of its current fiscal year, reporting net revenue of over $1bn for the period. The $1.05bn earned by Activision during the three month period was just under the $1.08bn brought in by the firm during the same portion of 2012. …
Read More »It’s Gamescom month: Here’s what to expect from the world’s biggest games event
E3 might be the most high-profile gaming expo of the year, but Gamescom’s significance cannot be downplayed. It is, after all, the biggest games event in the world (last year, it drew 275,000 visitors), and with the ever-growing European games market, it’s an important event for game companies. Unlike E3, …
Read More »Square Enix: "We’re not abandoning core console and PC games"
Phil Rogers, CEO for Square Enix Europe and America, has spoken out about the publisher’s platform priorities going forward. In an official blog post – in which he confirms a next-gen Tomb Raider sequel – the exec states the firm is categorically "not abandoning core, triple-A console and PC games". …
Read More »Nintendo breaking down developer barriers on Wii U
Console giant on opening its doors to indies
Read More »Tomb Raider sequel "well into development" for Xbox One and PS4
Square Enix has confirmed work is already underway on a follow-up to this year’s best-selling game Tomb Raider. The project has been hinted at before, but has now been confirmed by Square Enix’s European and American CEO Phil Rogers in an official blog post. "I am excited to reveal that …
Read More »Xbox Cloud boosts Forza 5 AI by 600%, dev Turn 10 claims
Cloud technology on the Xbox One can increase AI processing power by up to 600 per cent, claims the studio manager of Forza 5 developer Turn 10. Speaking toOXM, Alan Hartman said developers were able to free up more of the console’s hardware for graphics and audio processing, and offload …
Read More »Turn 10: Xbox One cloud can boost AI processing by 600%
Tech enables developers to free up hardware processing space for graphics and audio
Read More »The next stage for Halo
There was a time when you’d have been forgiven for thinking Halo had passed its peak. The Xbox super-brand, which made Microsoft a global player in games, never got that oft-mooted Hollywood movie. Neither Halo: ODST (2009) or Halo: Reach (2010) managed to top the sales of Halo 3 (2007). …
Read More »Nvidia plans more UK game events
Hardware giant Nvidia will stage more events in a bid to win over UK gamers. It follows the firm’s recent event at Currys/PC World Gaming Bunker, which it held in collaboration with Ubisoft and Deep Silver. Gamers were able to attend and play Splinter Cell: Blacklist, Metro: Last Light and …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

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