Press conference to be broadcast in six languages
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
Konami and UEFA dissolve 10 year Pro Evo partnership
Pro Evoh-no
Read More »Life is Strange dev Dontnod makes the first step towards going public
Dontnod also revealed that after Vampyr, the Life is Strange sequel and the narrative title for Bandai Namco, it’s also working on a secret project that already has a name and a publisher. Beyond that, two other games are in the works
Read More »Black Ops 4: What does no ‘traditional’ campaign mean for a game designed in 2015?
Rumours say that the new Call of Duty will be different from predecessors – which if true could prove a costly switch in the current market
Read More »Ordinal Games is a new studio from EA and Scopely bosses
The mobile studio will focus on narrative experiences and user-generated content
Read More »God of War and several other PS4 exclusives “currently unavailable” on Amazon
It's enough to make Kratos angry
Read More »Kalypso Media announces 2017 as their most successful financial year yet
The Tropico publisher has seen significant growth over its 12 year history
Read More »Publishing reinvented: How Sega Europe had its best year yet
Sega is working closer than ever with its studios. We talk to MCV’s Person of the Year John Clark about community, acquisitions, incubation, leadership and the potential of Steam in China
Read More »Fig to produce games based on the unpublished works of Gary Gygax
Fig and The Gygax Trust will seek developers to work on the titles, taking inspiration from unseen works from the father of Dungeons and Dragons
Read More »Darrell Gallagher: Tomb Raider reboot boss moves to Microsoft Studios
Gallagher joins the executive leadership team, with more to be announced at E3
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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