We may not have seen the last of Microsoft’s infamous Natal demo character Milo, judging by recent comments from the creative director of Microsoft Game Studios Peter Molyneux. I was very, very tight about what was actually being said about Milo and not being said about Milo,” Molyneux told IncGamers. …
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[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial,…
[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Game…
[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association re…
[Industry news] Rocky Horror Show Steps into Roblox
Pop culture meets code as Rocky Horror Show enters the world of Roblox. Digital culture platform Coo…
[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
NCsoft alumni form splinter group
En Masse Entertainment to renovate eastern games for western tastes
Read More »NCsoft splinter group to westernise MMOs
A group of NCSoft employees have merged to head up a new MMO specialist outfit. Based in Washington, En Masse Entertainment is a new publisher with an aim to transform eastern games to better suit western audiences. En Masse is comprised of talent from the likes of Blizzard Entertainment, Microsoft, …
Read More »INTERVIEW: En Masse
Based in Washington, En Masse Entertainment is a new publisher with the aim to transform eastern games to better suit western audiences. Its parent company Bluehole considers the west to be a key area for growth, and has faith that its properties in the east can compete with the biggest …
Read More »US: Games claim 5% of entertainment spend
Video gaming now claims a higher proportion of US homes’ entertainment spend than print media, premium TV, DVD, Blu-ray, movie rentals or music. That’s according to a new report from Nielsen which states that 4.9 per cent of the total amount of money spent by US households now goes on …
Read More »SCE unaffected by Sony restructure
Despite reports to the contrary this morning, the famous Sony Computer Entertainment brand is not going to die. Kotaku reported this morning that as from April 1st the SCE brand would be no more, with Sony preparing to scrap the moniker in favour of a new arm of the company …
Read More »Skillset backs its first English game art course
Leicester's De Montfort art course backed by academia and industry as a worthwhile choice for students
Read More »Rocksteady to go beyond The Batman?
Warner Bros is hopeful that its library of prominent IPs will be available to its new development studio Rocksteady. It was initially expected that Rocksteady would – in the short-term – act as a dedicated Batman studio. But Warner Bros’ long-serving UK president Josh Berger says that the studio will …
Read More »PC firm plans print on-site games
‘On-site publisher’ Tribeka is looking to expand its SoftWide on-the-spot manufacturing service to incorporate a wider library of PC titles – and potentially console titles as well. The system allows retailers to print software onto disc ready for sale within minutes, and is already used for PC software at European …
Read More »Mid year release for Mario Galaxy 2
The wait for Super Mario Galaxy 2 looks to be a far shorter one than many had expected, with news that the already highly anticipated platformer is being lined up for a summer release worldwide. Joining it will be the curiously titled 2D action title Metroid: Other M. The news …
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[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
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[Industry news] Studio Atelico Launches the First AI Engine Built to Run On-Device Inside Games
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[Industry news] TIGA responds to the Autumn Budget statement
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[Industry news] EFAN.gg Launches Public Beta
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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