Millennial Esports, an event management and technology firm that offers turnkey solutions for the esports industry, has picked up a controlling stake in Eden Games. Eden Games are a Lyon based developer best known for mobile title Gear.Club. Millennial Esports has acquired 82.5% of the company for €9 million, in …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Blizzard “global diversity and inclusion initiative” leaked in email
Reported by Kotaku, Blizzard want to do more to increase under-represented people in workforce
Read More »Discord introduces video chat and screen sharing
Video chat and screen sharing are coming to chat platform Discord, the company has announced. Both features have been in hot demand from the Discord community and the idea is to build stronger connections between its nearly 50m users. Rolling out today to a select group of users and the …
Read More »Ubisoft, Take-Two and the BGI headline MCV’s Gamescom issue
Gamescom is almost here. In just over a week, the worldwide gaming industry will be packing themselves into Cologne’s Koelnmesse for another year of wall-to-wall meetings, press demos and hot new announcements. In this week’s issue, we talk to this year’s exhibitors to find out how important Gamescom is to …
Read More »Blizzard partner with DeepMind to explore AI using StarCraft II
New deep learning tools, called SC2LE, hope to benchmark AI performance against human counterparts
Read More »Testronic Talk – Pre-production: Helping Developers get what they need, not just what they want
How does Testronic ensure that developer and publisher requirements are understood and addressed during on-boarding? How do you, as a developer or publisher, proceed with confidence if you don’t have a QA expert on staff? Testronic’s Head of Pre-Production Julian Mower takes a look…
Read More »Opinion: Narrative design: Why and when?
Writer Greg Buchanan and Linx Agency’s Benjamin Ryalls, look at why your project needs a writer earlier
Read More »RFRSH announces $250,000 CS:GO tournament, BLAST Pro Series
Six of the world’s best Counter-Strike: Global Offensive teams are coming together in Copenhagen’s Royal Arena for the BLAST Pro Series, with the teams playing on the main stage in front of a packed arena. The event is the biggest ever international esports event to take place in Denmark, and …
Read More »Publisher Kongregate announces $10 million fund for indie developers
The new initiative is designed to help developers by funding projects for the cross-platform publisher
Read More »Esports could feature in 2024 Paris Olympics
Esports players could be competing for Olympic medals in 2024. Tony Estanguet, the co-president of Paris’ Olympic Bid committee, has told the Associated Press that he’ll be looking to organise talks between esports representatives and the International Olympics Committee about esports joining the 2024 Olympics program. Paris will be hosting …
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
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MCV/DEVELOP’s 30 Under 30 – 2026
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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