This week, we investigate the ESA’s latest move, with E3 opening its doors to 15,000 members of the public for the first time in 2017. Will it make or break the show? The answer is in this week’s MCV. We also talk to Take-Two CEO Strauss Zelnick about the publisher’s …
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[Event news] Games Industry Specialist Stevie Ward Announced as Host for the Women in Games Awards
The MCV/Develop Women in Games Awards is thrilled to announce that games industry specialist and voi…
[Industry news] Acclaim Inc. and Antstream Partner
Acclaim Inc. and Antstream today announced that Ground Zero Hero, Acclaim Inc.'s brand-new modern re…
[Industry news] Mooncolony Brings in 10th Anniversary with Brand New Online Festival: MoonFest
Premium game art production studio Mooncolony turns ten years old on the 1st of September, and to ce…
[Event News] VIVA! Games Marketing Returns This November with a Day of Unfiltered Industry Insight
VIVA! Games Marketing is back this November, bringing together some of the games industry's leading …
[Industry News] 80% of Western game developers plan to launch title in China
New independent research commissioned by Rokky, the PC game distribution platform delivering publish…
Storm8 cuts 130 jobs
Over half of the companies staff laid off
Read More »Plays.TV raises $15 million in funding from the San Francisco 49ers, Jeremy Lin and more
Plays.TV, the service that can be used to record, replay, and relive games and streams, has received massive investment from multiple parties. The company has raised $15 million in Series A funding, with an investment fund associated with the owners and executives of the San Francisco 49ers and basketball star …
Read More »Bits and Pixels wants Overwatch merch in supermarkets
New video games-focused licensing agency Bits and Pixels says it is aiming to get Overwatch-licensed goods into supermarkets as well as specialist retail. The new agency, set up by Konami veterans Sandra Arcan and Su-Yina Farmer, says this is possible due to the PEGI 12 age rating of Blizzard’s team …
Read More »Koei Tecmo: Nioh’s opened a brand new audience for us
The Japanese publisher of recently-released action RPG title Nioh says the game has helped expand its audience. Speaking to MCV, the firm’s president Hisashi Koinuma said that while the publisher takes pride in its more traditional Japanese line-up, which includes the likes of the Warriors series and Nobunaga’s Ambition, its …
Read More »SLIVER.tv and ESL to launch first virtual 360° eSports stadium experience at IEM
SLIVER.tv and ESL will create the world’s first VR eSports stadium experience at the Intel Extreme Masters. The stream will sit viewers in a massive stadium, recreating the experience of actually being at the event in person. They will be able to see the avatars of other people who are …
Read More »Team Kinguin announces new deal with nutrition supplier Runtime
Team Kinguin has announced a new sponsorship deal with Runtime, the company that makes nutritional drinks and supplements aimed at the eSports market. The deal sees Runtime become an official partner of the organisation and will provide performance nutrition products to Team Kinguin’s CS:GO and League of Legends teams. In …
Read More »Ghost Recon Wildlands open beta arriving on February 23rd
Ubisoft has announced that the open beta for its upcoming open world title Tom Clancy’s Ghost Recon Wildlands will be available next week between February 23rd and February 27th for all players, with pre-load starting next Monday on the 20th. The open beta will see players romping around two of …
Read More »Snowprint Studios launch new Berlin studio with former Black Anvil team
New studio to work on mid-core mobile titles
Read More »Mapping the future
Increasingly, developers can import a model of a real-world city into their games, rather than designing it themselves. But what does that option really bring to the table, and isn't it a little creatively stifling?
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[Industry news] ZBD Launches Complete Payments Stack Built for Games
ZBD, the money layer for games, today introduces a full platform of embedded financial infrastructure that powers the money lifecycle in games: money in, money through, and money out. The pioneering technology enables money to flow into games, move through them as users earn and transact, and be paid out to players and creators in exchange for the value they create, equipping ZBD to cater fully to PC and console titles following its extensive success in mobile games.
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[Industry News] 80% of Western game developers plan to launch title in China
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
Electric Square has been announced as the sponsor of the Outstanding Achievement Award category at …
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026
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[Event news] The MCV/DEVELOP Women in Games Awards return this September – and nominations are open NOW!
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact

MCV/DEVELOP News, events, research and jobs from the games industry
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