Publisher Paradox Interactive has urged fans to stop lambasting IGN for what some feel is an unfair review of Stellaris. The space strategy title, which is off to an incredibly strong start, has a Metacritic rating of 78 per cent. IGN awarded the title a 6.3/10, saying that sections later …
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
nDreams: We want to be the Ubisoft of VR publishing
At the start of the year, nDreams announced that it was going to be publishing third-party virtual reality games. Now it has announced its first partner in this new venture – Paw Print Games and its currently-unnamed VR title.We talk to nDreams CEO Patrick O’Luanaigh about this new deal, as …
Read More »Intel Extreme Masters Season 11 Prize Pool will be over $1 million
The eleventh season of the Intel Extreme masters has been announced and will feature a prize pool of more than $1 million. Players and teams in League of Legends, Counter-Strike: Global Offensive and StarCraft II will battle it out over three events during the course of the year in an …
Read More »GitHub launches unlimited private repositories
Development site has also launched app-building Electron 1.0 platform
Read More »Mike Bithell: VR’s saturation means indie devs should return to mobile
‘Being away from where the herd is has always worked,’ Thomas Was Alone and Volume creator says
Read More »Indie community Game Jolt launches dedicated marketplace
Revenue split set at below 10%, with devs able to take home 100% if they choose to
Read More »Unity announces global Women in Gaming talks
Events across Netherlands, US and China to feature speakers including Fiona Sperry, Prof Tracey Fullerton and Prof Dana Carney
Read More »90% of Google Play revenue since 2012 has come from games
The number of downloads on Google Play has increased by 3.8 times since 2012, while revenue has shot up 35.7 times, in the last four years. That’s according to information from mobile analytics company App Annie, which also says that that games are the most popular category on the digital …
Read More »MarsTV and Perfect World join forces to host a $1 million Chinese Dota 2 league
MarsTV, Perfect World and the Chinese Sports Information Center of National Sports General Administration have partnered in order to create a $1 million Dota 2 league for Chinese teams. The first of two seasons of The Dota 2 Professional League, will start on May 18th and will feature 22 teams. …
Read More »Global Top Round accelerator offering first-time devs $40,000
Up to $90,000 in investment up for grabs in exchange for studio equity and 10% of a project’s revenue beyond $200,000 in sales
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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