PS4 and PC roguelike shooter has already grossed roughly £2.2 million
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Indie marketplace Itch.io’s Steam release halted by Valve
‘We just don’t have the tools and processes to handle many types of non-gaming software right now,’ platform holder explains after blocking Greenlight app
Read More »Ex-Rockstar North head sues for $150m in unpaid royalties
Former president Leslie Benzies claims he was forced out of the Grand Theft Auto developer after 15 years
Read More »Rockstar and GTA V lead designer Leslie Benzies begin messy $150m divorce
The lead designer of Grand Theft Auto is suing Rockstar and Take-Two for $150m. Leslie Benzies has accused the US publishing giant and its Rockstar subsidiary of not paying him his royalties following the smash hit success of GTA V. Meanwhile, Take-Two has filed a countersuit over a ‘breach of …
Read More »Playing it safe: The challenges of testing ‘presence’ in VR
A key challenge posed by VR for game developers – and for testing labs – is ensuring that ‘presence’ is delivered for the end user. And of course, ensuring health and safety issues are addressed. Julian Mower, head of Testronic’s new VR Testing Lab offers his thoughts
Read More »Suda 51’s Let It Die is still alive
Nearly two years on from the last we heard of it, Grasshopper Manufacture has confirmed that PS4 exclusive Let It Die is still in development. The free-to-play title, which will be funded by microtransactions, is on track for a release in 2016. Players will compete against AI opponents whose behaviour …
Read More »Oculus Rift customers see pre-orders pushed back as far as August
The troubled launch of the Oculus Rift VR headset shows no sign of improving. Polygon reports that a number of customers have now been informed that their pre-orders have been pushed back significantly, in some cases to as far away as June – that’s three months after the headset’s official …
Read More »Margin Makers: Guide to Dark Souls merchandise
Dark Souls III hits shelves today for PlayStation 4, Xbox One and PC. It is surrounded by a fair amount of hype, expectation and related merchandise, including a 300 Prestige Edition and much more affordable products such as mugs and comic books. These items should be popular as the Dark …
Read More »Interview: What to expect from Gamescom 2016
Following a record-breaking Gamescom 2015, MCV speaks to the event’s project manager Tim Endres about what we can expect from this year’s Cologne-based trade show. This is the eighth Gamescom. How would you evaluate the show’s performance so far?Gamescom is a real success story. Since taking place in Cologne in …
Read More »Climax Studios opens New Zealand studio
New outfit will focus on augmented reality projects
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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